{"id":3085,"date":"2025-10-29T05:50:32","date_gmt":"2025-10-29T05:50:32","guid":{"rendered":"https:\/\/hone.gg\/blog\/?p=3085"},"modified":"2025-10-30T14:43:30","modified_gmt":"2025-10-30T14:43:30","slug":"arc-raiders-settings-for-fps","status":"publish","type":"post","link":"https:\/\/hone.gg\/blog\/arc-raiders-settings-for-fps\/","title":{"rendered":"Best Arc Raiders Settings for FPS &#8211; Maximize Performance &amp; Visibility"},"content":{"rendered":"\n<div style=\"margin-bottom:20px;\">\n  <div style=\"border-left:3px solid #f99926;padding:6px 12px;background:transparent;color:#ffffff;font-size:0.8em;font-style:italic;\">\n    <span style=\"color:#f99926;\"><strong>Note:<\/strong><\/span> This article reflects competitive optimization best practices and does not necessarily reflect Hone&#8217;s or the developers&#8217; intended visual experience.\n  <\/div>\n<\/div>\n\n\n\n<p class=\"intro-paragraph\">You spot movement through the trees. Your FPS drops to 45. You fire, but your shots lag behind your crosshair. The enemy drops you before you can react. The kill cam shows they were running 144 FPS on low foliage.<\/p>\n\n\n\n<p class=\"intro-paragraph\">This guide shows the best Arc Raiders settings for <a href=\"https:\/\/hone.gg\/blog\/get-better-fps-on-pc\/\" target=\"_blank\" rel=\"noopener\" title=\"maximum FPS\">maximum FPS<\/a> and competitive visibility. You will learn how to diagnose your system bottleneck, configure graphics for 144+ FPS, exploit visibility advantages, and tune DLSS and drivers for the lowest input lag possible.<\/p>\n\n\n\n<style>\n  :root {\n    --primary-color: #f99926;\n    --primary-light: rgba(249, 153, 38, 0.1);\n    --primary-hover: rgba(249, 153, 38, 0.8);\n    --secondary-color: #080f1b;\n    --secondary-light: rgba(8, 15, 27, 0.1);\n    --text-dark: #e4e6eb;\n    --text-medium: #b0b3b8;\n    --text-light: #8a8d93;\n    --bg-light: #0c131f;\n    --bg-dark: #080f1b;\n    --border-light: #1c2635;\n    --success: #28a745;\n    --warning: #ffc107;\n    --danger: #dc3545;\n    --info: #17a2b8;\n  }\n\n  @keyframes slideInRight {\n    from { opacity: 0; transform: translateX(30px); }\n    to { opacity: 1; transform: translateX(0); }\n  }\n\n  @keyframes fadeInUp {\n    from { opacity: 0; transform: translateY(20px); }\n    to { opacity: 1; transform: translateY(0); }\n  }\n\n  @keyframes pulse {\n    0%, 100% { opacity: 1; }\n    50% { opacity: 0.6; }\n  }\n\n  @keyframes barFill {\n    from { width: 0; }\n  }\n\n  .bottleneck-diagnostic {\n    background: linear-gradient(135deg, var(--bg-light) 0%, var(--secondary-light) 100%);\n    border-radius: 25px;\n    padding: 40px;\n    margin: 40px 0;\n    position: relative;\n    overflow: hidden;\n  }\n\n  .diagnostic-header {\n    text-align: center;\n    margin-bottom: 40px;\n  }\n\n  .diagnostic-title {\n    font-size: 28px;\n    font-weight: 700;\n    color: var(--primary-color);\n    margin-bottom: 10px;\n  }\n\n  .diagnostic-subtitle {\n    font-size: 16px;\n    color: var(--text-medium);\n  }\n\n  .bottleneck-split {\n    display: grid;\n    grid-template-columns: 1fr 1fr;\n    gap: 30px;\n    margin-top: 30px;\n  }\n\n  .bottleneck-card {\n    background: rgba(249, 153, 38, 0.05);\n    border: 2px solid var(--primary-light);\n    border-radius: 20px;\n    padding: 30px;\n    transition: all 0.3s ease;\n    animation: fadeInUp 0.6s ease;\n  }\n\n  .bottleneck-card:hover {\n    transform: translateY(-5px);\n    box-shadow: 0 10px 30px rgba(249, 153, 38, 0.2);\n  }\n\n  .bottleneck-icon {\n    width: 70px;\n    height: 70px;\n    background: var(--primary-color);\n    border-radius: 15px;\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    font-size: 32px;\n    margin-bottom: 20px;\n  }\n\n  .bottleneck-type {\n    font-size: 22px;\n    font-weight: 700;\n    color: var(--text-dark);\n    margin-bottom: 15px;\n  }\n\n  .bottleneck-indicator {\n    display: flex;\n    align-items: center;\n    gap: 15px;\n    margin-bottom: 12px;\n    padding: 12px;\n    background: rgba(8, 15, 27, 0.3);\n    border-radius: 10px;\n  }\n\n  .indicator-label {\n    font-weight: 600;\n    color: var(--text-medium);\n    font-size: 14px;\n    min-width: 50px;\n  }\n\n  .indicator-bar {\n    flex: 1;\n    height: 8px;\n    background: var(--secondary-light);\n    border-radius: 4px;\n    overflow: hidden;\n    position: relative;\n  }\n\n  .indicator-fill {\n    height: 100%;\n    background: linear-gradient(90deg, var(--success), var(--primary-color), var(--danger));\n    border-radius: 4px;\n    animation: barFill 1s ease;\n  }\n\n  .bottleneck-solution {\n    margin-top: 20px;\n    padding: 15px;\n    background: rgba(249, 153, 38, 0.1);\n    border-left: 3px solid var(--primary-color);\n    border-radius: 5px;\n  }\n\n  .solution-title {\n    font-weight: 700;\n    color: var(--primary-color);\n    margin-bottom: 8px;\n    font-size: 14px;\n  }\n\n  .solution-text {\n    color: var(--text-medium);\n    font-size: 13px;\n    line-height: 1.6;\n  }\n\n  .settings-matrix {\n    background: var(--bg-light);\n    border-radius: 20px;\n    padding: 35px;\n    margin: 30px 0;\n    box-shadow: 0 10px 40px rgba(249, 153, 38, 0.15);\n  }\n\n  .matrix-header {\n    text-align: center;\n    margin-bottom: 35px;\n  }\n\n  .matrix-title {\n    font-size: 26px;\n    font-weight: 700;\n    color: var(--text-dark);\n    margin-bottom: 10px;\n  }\n\n  .matrix-subtitle {\n    font-size: 15px;\n    color: var(--text-medium);\n  }\n\n  .setting-row {\n    display: grid;\n    grid-template-columns: 2fr 1fr 1fr 3fr;\n    gap: 20px;\n    align-items: center;\n    padding: 20px;\n    margin-bottom: 12px;\n    background: rgba(249, 153, 38, 0.03);\n    border-radius: 12px;\n    transition: all 0.3s ease;\n    animation: slideInRight 0.4s ease;\n  }\n\n  .setting-row:hover {\n    background: rgba(249, 153, 38, 0.08);\n    transform: translateX(5px);\n  }\n\n  .setting-name {\n    font-size: 16px;\n    font-weight: 600;\n    color: var(--text-dark);\n  }\n\n  .impact-badge {\n    display: inline-flex;\n    align-items: center;\n    gap: 8px;\n    padding: 6px 12px;\n    border-radius: 20px;\n    font-size: 13px;\n    font-weight: 600;\n    text-align: center;\n    justify-content: center;\n  }\n\n  .impact-critical {\n    background: rgba(220, 53, 69, 0.2);\n    color: var(--danger);\n    border: 1px solid var(--danger);\n  }\n\n  .impact-high {\n    background: rgba(249, 153, 38, 0.2);\n    color: var(--primary-color);\n    border: 1px solid var(--primary-color);\n  }\n\n  .impact-medium {\n    background: rgba(255, 193, 7, 0.2);\n    color: var(--warning);\n    border: 1px solid var(--warning);\n  }\n\n  .impact-low {\n    background: rgba(23, 162, 184, 0.2);\n    color: var(--info);\n    border: 1px solid var(--info);\n  }\n\n  .setting-value {\n    background: var(--secondary-light);\n    color: var(--text-dark);\n    padding: 8px 16px;\n    border-radius: 8px;\n    font-weight: 600;\n    font-size: 14px;\n    text-align: center;\n  }\n\n  .setting-reason {\n    color: var(--text-medium);\n    font-size: 13px;\n    line-height: 1.5;\n  }\n\n  .comparison-cards {\n    display: grid;\n    grid-template-columns: 1fr 1fr;\n    gap: 30px;\n    margin: 40px 0;\n  }\n\n  .comparison-card {\n    background: var(--bg-light);\n    border-radius: 20px;\n    overflow: hidden;\n    box-shadow: 0 5px 20px rgba(249, 153, 38, 0.1);\n    transition: all 0.3s ease;\n  }\n\n  .comparison-card:hover {\n    transform: translateY(-5px);\n    box-shadow: 0 15px 40px rgba(249, 153, 38, 0.2);\n  }\n\n  .card-header {\n    padding: 25px;\n    background: linear-gradient(135deg, var(--primary-color) 0%, var(--primary-hover) 100%);\n    position: relative;\n    overflow: hidden;\n  }\n\n  .card-header::after {\n    content: '';\n    position: absolute;\n    top: -50%;\n    right: -50%;\n    width: 200%;\n    height: 200%;\n    background: radial-gradient(circle, rgba(255, 255, 255, 0.15) 0%, transparent 70%);\n  }\n\n  .card-title {\n    font-size: 22px;\n    font-weight: 700;\n    color: var(--secondary-color);\n    margin-bottom: 8px;\n    position: relative;\n    z-index: 1;\n  }\n\n  .card-badge {\n    display: inline-block;\n    background: rgba(8, 15, 27, 0.3);\n    padding: 4px 12px;\n    border-radius: 12px;\n    font-size: 12px;\n    font-weight: 600;\n    color: var(--secondary-color);\n    position: relative;\n    z-index: 1;\n  }\n\n  .card-content {\n    padding: 25px;\n  }\n\n  .card-setting {\n    display: flex;\n    justify-content: space-between;\n    align-items: center;\n    padding: 12px 0;\n    border-bottom: 1px solid var(--border-light);\n  }\n\n  .card-setting:last-child {\n    border-bottom: none;\n  }\n\n  .card-setting-label {\n    font-size: 14px;\n    color: var(--text-medium);\n  }\n\n  .card-setting-value {\n    font-weight: 600;\n    color: var(--text-dark);\n    font-size: 14px;\n  }\n\n  .danger-callout {\n    background: linear-gradient(135deg, rgba(220, 53, 69, 0.1) 0%, rgba(220, 53, 69, 0.05) 100%);\n    border: 2px solid var(--danger);\n    border-radius: 15px;\n    padding: 25px;\n    margin: 30px 0;\n    position: relative;\n    overflow: hidden;\n  }\n\n  .danger-callout::before {\n    content: '\u26a0\ufe0f';\n    position: absolute;\n    top: -10px;\n    right: -10px;\n    font-size: 120px;\n    opacity: 0.05;\n  }\n\n  .danger-header {\n    display: flex;\n    align-items: center;\n    gap: 15px;\n    margin-bottom: 15px;\n  }\n\n  .danger-icon {\n    width: 50px;\n    height: 50px;\n    background: var(--danger);\n    border-radius: 50%;\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    font-size: 24px;\n    animation: pulse 2s infinite;\n  }\n\n  .danger-title {\n    font-size: 20px;\n    font-weight: 700;\n    color: var(--danger);\n  }\n\n  .danger-content {\n    color: var(--text-medium);\n    font-size: 15px;\n    line-height: 1.7;\n    position: relative;\n  }\n\n  .hardware-tiers {\n    margin: 40px 0;\n  }\n\n  .tier-grid {\n    display: grid;\n    grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));\n    gap: 25px;\n    margin-top: 30px;\n  }\n\n  .tier-card {\n    background: var(--bg-light);\n    border-radius: 15px;\n    overflow: hidden;\n    box-shadow: 0 5px 20px rgba(249, 153, 38, 0.1);\n    transition: all 0.3s ease;\n    border: 2px solid var(--border-light);\n  }\n\n  .tier-card:hover {\n    border-color: var(--primary-color);\n    transform: translateY(-5px);\n    box-shadow: 0 10px 30px rgba(249, 153, 38, 0.2);\n  }\n\n  .tier-header {\n    padding: 20px;\n    background: var(--secondary-light);\n    text-align: center;\n  }\n\n  .tier-name {\n    font-size: 18px;\n    font-weight: 700;\n    color: var(--text-dark);\n    margin-bottom: 8px;\n  }\n\n  .tier-fps {\n    font-size: 32px;\n    font-weight: 700;\n    color: var(--primary-color);\n  }\n\n  .tier-fps-label {\n    font-size: 13px;\n    color: var(--text-medium);\n    text-transform: uppercase;\n    letter-spacing: 1px;\n  }\n\n  .tier-specs {\n    padding: 20px;\n  }\n\n  .tier-spec {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n    margin-bottom: 10px;\n    font-size: 14px;\n    color: var(--text-medium);\n  }\n\n  .tier-spec-icon {\n    width: 24px;\n    height: 24px;\n    background: rgba(249, 153, 38, 0.1);\n    border-radius: 6px;\n    display: flex;\n    align-items: center;\n    justify-content: center;\n    font-size: 12px;\n    flex-shrink: 0;\n  }\n\n  .toggle-showcase {\n    background: var(--bg-dark);\n    border-radius: 15px;\n    padding: 30px;\n    margin: 30px 0;\n    border: 1px solid var(--border-light);\n  }\n\n  .toggle-header {\n    text-align: center;\n    margin-bottom: 30px;\n  }\n\n  .toggle-title {\n    font-size: 22px;\n    font-weight: 700;\n    color: var(--text-dark);\n    margin-bottom: 8px;\n  }\n\n  .toggle-subtitle {\n    font-size: 14px;\n    color: var(--text-medium);\n  }\n\n  .toggle-grid {\n    display: grid;\n    grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));\n    gap: 20px;\n  }\n\n  .toggle-item {\n    background: rgba(249, 153, 38, 0.05);\n    border-radius: 12px;\n    padding: 20px;\n    transition: all 0.3s ease;\n  }\n\n  .toggle-item:hover {\n    background: rgba(249, 153, 38, 0.1);\n  }\n\n  .toggle-name {\n    font-size: 15px;\n    font-weight: 600;\n    color: var(--text-dark);\n    margin-bottom: 12px;\n  }\n\n  .toggle-switch {\n    display: flex;\n    align-items: center;\n    gap: 15px;\n  }\n\n  .switch-label {\n    font-size: 13px;\n    color: var(--text-medium);\n    min-width: 40px;\n  }\n\n  .switch-track {\n    width: 50px;\n    height: 26px;\n    background: var(--danger);\n    border-radius: 13px;\n    position: relative;\n    cursor: pointer;\n    transition: background 0.3s ease;\n  }\n\n  .switch-track.active {\n    background: var(--success);\n  }\n\n  .switch-thumb {\n    width: 20px;\n    height: 20px;\n    background: white;\n    border-radius: 50%;\n    position: absolute;\n    top: 3px;\n    left: 3px;\n    transition: transform 0.3s ease;\n  }\n\n  .switch-track.active .switch-thumb {\n    transform: translateX(24px);\n  }\n\n  .fps-comparison {\n    background: var(--bg-light);\n    border-radius: 20px;\n    padding: 35px;\n    margin: 30px 0;\n  }\n\n  .comparison-header {\n    text-align: center;\n    margin-bottom: 30px;\n  }\n\n  .comparison-title {\n    font-size: 24px;\n    font-weight: 700;\n    color: var(--text-dark);\n    margin-bottom: 8px;\n  }\n\n  .comparison-bars {\n    display: grid;\n    gap: 20px;\n  }\n\n  .fps-bar {\n    background: rgba(249, 153, 38, 0.05);\n    border-radius: 12px;\n    padding: 20px;\n  }\n\n  .fps-bar-header {\n    display: flex;\n    justify-content: space-between;\n    align-items: center;\n    margin-bottom: 12px;\n  }\n\n  .fps-bar-label {\n    font-size: 15px;\n    font-weight: 600;\n    color: var(--text-dark);\n  }\n\n  .fps-bar-value {\n    font-size: 18px;\n    font-weight: 700;\n    color: var(--primary-color);\n  }\n\n  .fps-bar-track {\n    height: 12px;\n    background: var(--secondary-light);\n    border-radius: 6px;\n    overflow: hidden;\n  }\n\n  .fps-bar-fill {\n    height: 100%;\n    background: linear-gradient(90deg, var(--primary-color), var(--primary-hover));\n    border-radius: 6px;\n    animation: barFill 1.5s ease;\n  }\n\n  .quick-reference {\n    background: linear-gradient(135deg, var(--bg-light) 0%, var(--secondary-light) 100%);\n    border-radius: 20px;\n    padding: 35px;\n    margin: 40px 0;\n    border: 2px solid var(--primary-light);\n  }\n\n  .reference-header {\n    text-align: center;\n    margin-bottom: 35px;\n  }\n\n  .reference-title {\n    font-size: 26px;\n    font-weight: 700;\n    color: var(--primary-color);\n    margin-bottom: 10px;\n  }\n\n  .reference-grid {\n    display: grid;\n    grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));\n    gap: 20px;\n  }\n\n  .reference-item {\n    background: rgba(249, 153, 38, 0.05);\n    border-radius: 12px;\n    padding: 20px;\n    text-align: center;\n    transition: all 0.3s ease;\n  }\n\n  .reference-item:hover {\n    transform: scale(1.05);\n    background: rgba(249, 153, 38, 0.1);\n  }\n\n  .reference-icon {\n    font-size: 36px;\n    margin-bottom: 12px;\n  }\n\n  .reference-label {\n    font-size: 14px;\n    color: var(--text-medium);\n    margin-bottom: 8px;\n  }\n\n  .reference-value {\n    font-size: 18px;\n    font-weight: 700;\n    color: var(--text-dark);\n  }\n\n  @media (max-width: 768px) {\n    .bottleneck-split { grid-template-columns: 1fr; }\n    .comparison-cards { grid-template-columns: 1fr; }\n    .setting-row { grid-template-columns: 1fr; gap: 10px; }\n    .fps-bar-header { flex-direction: column; align-items: flex-start; gap: 8px; }\n  }\n<\/style>\n\n<div class=\"bottleneck-diagnostic\">\n  <div class=\"diagnostic-header\">\n    <h3 class=\"diagnostic-title\">First Step: Diagnose Your System Bottleneck<\/h3>\n    <p class=\"diagnostic-subtitle\">Wrong settings for your hardware make performance worse, not better.<\/p>\n  <\/div>\n\n  <div class=\"bottleneck-split\">\n    <div class=\"bottleneck-card\">\n      <div class=\"bottleneck-icon\">\ud83c\udfae<\/div>\n      <h4 class=\"bottleneck-type\">GPU Bottleneck<\/h4>\n      \n      <div class=\"bottleneck-indicator\">\n        <span class=\"indicator-label\">GPU<\/span>\n        <div class=\"indicator-bar\"><div class=\"indicator-fill\" style=\"width: 95%;\"><\/div><\/div>\n        <span class=\"indicator-label\">95%<\/span>\n      <\/div>\n      \n      <div class=\"bottleneck-indicator\">\n        <span class=\"indicator-label\">CPU<\/span>\n        <div class=\"indicator-bar\"><div class=\"indicator-fill\" style=\"width: 50%;\"><\/div><\/div>\n        <span class=\"indicator-label\">50%<\/span>\n      <\/div>\n\n      <div class=\"bottleneck-solution\">\n        <div class=\"solution-title\">Solution: Lower Graphics Settings<\/div>\n        <div class=\"solution-text\">Your GPU is maxed out. Lower shadows, effects, post processing, and resolution. Turn on DLSS Balanced for instant FPS boost.<\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"bottleneck-card\">\n      <div class=\"bottleneck-icon\">\u2699\ufe0f<\/div>\n      <h4 class=\"bottleneck-type\">CPU Bottleneck<\/h4>\n      \n      <div class=\"bottleneck-indicator\">\n        <span class=\"indicator-label\">CPU<\/span>\n        <div class=\"indicator-bar\"><div class=\"indicator-fill\" style=\"width: 100%;\"><\/div><\/div>\n        <span class=\"indicator-label\">100%<\/span>\n      <\/div>\n      \n      <div class=\"bottleneck-indicator\">\n        <span class=\"indicator-label\">GPU<\/span>\n        <div class=\"indicator-bar\"><div class=\"indicator-fill\" style=\"width: 40%;\"><\/div><\/div>\n        <span class=\"indicator-label\">40%<\/span>\n      <\/div>\n\n      <div class=\"bottleneck-solution\">\n        <div class=\"solution-title\">Solution: Increase GPU Load<\/div>\n        <div class=\"solution-text\">Your CPU cannot keep up. Raise resolution or texture quality to balance the load. Close all background apps. Upgrade to Ryzen 7800X3D or 9800X3D for best results.<\/div>\n      <\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n<div class=\"alert-box alert-info\" style=\"border-radius: 12px; padding: 20px 25px; margin: 20px 0; position: relative; overflow: hidden; background: rgba(23, 162, 184, 0.1); border: 1px solid #17a2b8;\">\n  <div style=\"position: absolute; top: 0; left: 0; width: 5px; height: 100%; background: #17a2b8;\"><\/div>\n  <div style=\"display: flex; align-items: center; gap: 15px; margin-bottom: 10px;\">\n    <span style=\"font-size: 24px; color: #17a2b8;\">\ud83d\udcca<\/span>\n    <span style=\"font-weight: 700; font-size: 16px; color: #17a2b8;\">How to Check Your Bottleneck<\/span>\n  <\/div>\n  <div style=\"color: #b0b3b8; font-size: 14px; line-height: 1.6; padding-left: 39px;\">\n    Download MSI Afterburner or use Windows Task Manager during gameplay. Watch CPU and GPU usage percentages. Whichever stays at 90 to 100 percent consistently is your bottleneck. Use this to guide which settings to change.\n  <\/div>\n<\/div>\n\n\n\n<style>\n  \/* This style block contains all the necessary CSS for the Arc Raiders CTA.\n     It's designed to be self-contained and not conflict with your site's existing styles.\n   *\/\n  @import url('https:\/\/fonts.googleapis.com\/css2?family=Inter:wght@400;700;800&display=swap');\n\n  .arc-cta-container {\n    font-family: 'Inter', sans-serif;\n    \/* UPDATED: Background image URL *\/\n    background-image: linear-gradient(to right, rgba(10, 20, 30, 0.85) 0%, rgba(10, 20, 30, 0.6) 50%, rgba(10, 20, 30, 0.3) 100%), url('https:\/\/hone.gg\/blog\/wp-content\/uploads\/2025\/10\/ARC-RAIDERS.webp');\n    background-size: cover;\n    background-position: center 30%; \/* You may want to adjust this (e.g., 'center center') for the new image *\/\n    border-radius: 12px;\n    padding: 24px 32px;\n    display: flex;\n    align-items: center;\n    justify-content: space-between;\n    min-height: 160px;\n    color: #ffffff;\n    overflow: hidden;\n    position: relative;\n    box-shadow: 0 4px 15px rgba(0,0,0,0.2);\n    margin: 2rem 0;\n  }\n\n  .arc-cta-content .arc-cta-heading { \n    font-size: 24px;\n    font-weight: 800;\n    margin: 0 0 4px 0;\n    line-height: 1.2;\n    color: #ffffff !important; \n  }\n\n  .arc-cta-content .arc-cta-subtext {\n    font-size: 15px;\n    margin: 0;\n    max-width: 450px;\n    opacity: 0.9;\n    color: #e0e0e0;\n  }\n\n  .arc-cta-button {\n    background-color: #F99926;\n    color: #000000 !important;\n    text-decoration: none;\n    padding: 12px 24px;\n    border-radius: 8px;\n    font-weight: 700;\n    font-size: 14px;\n    text-align: center;\n    transition: transform 0.2s ease, background-color 0.2s ease;\n    flex-shrink: 0;\n    box-shadow: 0 2px 8px rgba(0,0,0,0.3);\n  }\n\n  .arc-cta-button:hover {\n    background-color: #fdb863;\n    transform: translateY(-2px);\n    color: #000000 !important;\n  }\n\n  \/* Responsive adjustments for smaller screens *\/\n  @media (max-width: 768px) {\n    .arc-cta-container {\n      flex-direction: column;\n      text-align: center;\n      padding: 32px 24px;\n      \/* UPDATED: Background image URL *\/\n      background-image: linear-gradient(to bottom, rgba(10, 20, 30, 0.9) 0%, rgba(10, 20, 30, 0.7) 100%), url('https:\/\/hone.gg\/blog\/wp-content\/uploads\/2025\/10\/ARC-RAIDERS.webp');\n    }\n\n    .arc-cta-content {\n      margin-bottom: 20px;\n    }\n\n    .arc-cta-content .arc-cta-heading {\n      font-size: 22px;\n    }\n\n     .arc-cta-content .arc-cta-subtext {\n      font-size: 14px;\n    }\n  }\n<\/style>\n\n<div class=\"arc-cta-container\">\n  <div class=\"arc-cta-content\">\n    <p class=\"arc-cta-heading\">Settings Only Go So Far&#8230;<\/p>\n    <p class=\"arc-cta-subtext\">Hone applies expert-tuned optimizations with one click, taking your performance beyond in-game settings.<\/p>\n  <\/div>\n  <a href=\"https:\/\/download.overwolf.com\/install\/Download?ExtensionId=mgkabooemhaamambocobpeoeelpadcjhjgbcfhlc\" class=\"arc-cta-button\" target=\"_blank\" rel=\"noopener noreferrer\">BOOST PERFORMANCE NOW<\/a>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Best Arc Raiders Settings for Maximum FPS<\/strong><\/h2>\n\n\n\n<p>Arc Raiders runs on Unreal Engine 5 and is well optimized compared to most UE5 games. However, competitive players need 144 FPS or higher to match their monitor refresh rate and minimize input lag. <\/p>\n\n\n\n<p>These settings prioritize raw performance over visual fidelity.<\/p>\n\n\n\n<div class=\"settings-matrix\">\n  <div class=\"matrix-header\">\n    <h3 class=\"matrix-title\">Settings Impact Matrix<\/h3>\n    <p class=\"matrix-subtitle\">Performance impact rated by FPS gain and competitive value<\/p>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Ray Tracing<\/div>\n    <div class=\"impact-badge impact-critical\">Critical<\/div>\n    <div class=\"setting-value\">OFF<\/div>\n    <div class=\"setting-reason\">Massive FPS cost with zero competitive benefit. Must be disabled for high framerates.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Shadows<\/div>\n    <div class=\"impact-badge impact-high\">High<\/div>\n    <div class=\"setting-value\">Low<\/div>\n    <div class=\"setting-reason\">7 percent FPS boost. Also improves enemy visibility in dark corners and shadowed areas.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Effects &#038; Reflections<\/div>\n    <div class=\"impact-badge impact-high\">High<\/div>\n    <div class=\"setting-value\">Low<\/div>\n    <div class=\"setting-reason\">6 percent FPS boost. Prevents sudden frame drops during combat with explosions and particle effects.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Global Illumination<\/div>\n    <div class=\"impact-badge impact-high\">High<\/div>\n    <div class=\"setting-value\">Low<\/div>\n    <div class=\"setting-reason\">5 percent FPS gain. Simplifies lighting calculations without major visual loss.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Post-Processing<\/div>\n    <div class=\"impact-badge impact-medium\">Medium<\/div>\n    <div class=\"setting-value\">Low<\/div>\n    <div class=\"setting-reason\">3 percent FPS boost. Removes bloom and lens flare visual noise that obscures targets.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Textures<\/div>\n    <div class=\"impact-badge impact-low\">VRAM<\/div>\n    <div class=\"setting-value\">High<\/div>\n    <div class=\"setting-reason\">Minimal FPS impact if you have 6GB+ VRAM. Set based on GPU memory to avoid stutter.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Anti-Aliasing<\/div>\n    <div class=\"impact-badge impact-low\">Low<\/div>\n    <div class=\"setting-value\">TAA Low<\/div>\n    <div class=\"setting-reason\">Small performance cost for smoother edges. TAA Low balances clarity and performance.<\/div>\n  <\/div>\n\n  <div class=\"setting-row\">\n    <div class=\"setting-name\">Ambient Occlusion<\/div>\n    <div class=\"impact-badge impact-low\">Low<\/div>\n    <div class=\"setting-value\">Low<\/div>\n    <div class=\"setting-reason\">Minor FPS gain. Contact shadows add realism but provide no tactical advantage.<\/div>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>The Foliage Quality Controversy<\/strong> You Must Know About<\/h2>\n\n\n\n<div class=\"danger-callout\">\n  <div class=\"danger-header\">\n    <div class=\"danger-icon\">\u26a0\ufe0f<\/div>\n    <h3 class=\"danger-title\">Game Breaking Competitive Imbalance<\/h3>\n  <\/div>\n  <div class=\"danger-content\">\n    <p style=\"margin-bottom: 12px;\">Setting Foliage Quality to Low removes entire bushes and grass patches from the game world. Players on Epic settings see dense vegetation they think provides cover. Players on Low settings see nothing and shoot them through invisible bushes.<\/p>\n    <p style=\"margin-bottom: 12px;\">This creates a pay to lose scenario where expensive hardware that runs the game on Ultra puts you at a severe tactical disadvantage. Until developers normalize foliage rendering across all quality levels, competitive players are forced to set Foliage Quality to Low.<\/p>\n    <p style=\"margin: 0;\"><strong style=\"color: #dc3545;\">Mandatory competitive setting:<\/strong> Foliage Quality = Low. This ensures what you see matches what opponents see and eliminates invisible cover deaths.<\/p>\n  <\/div>\n<\/div>\n\n\n\n<p>This issue is similar to problems in early PUBG where grass rendering distance gave low settings players a visibility advantage. The competitive meta in Arc Raiders currently demands Low foliage until a patch addresses this imbalance.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Competitive vs High Fidelity Preset Comparison<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Arc Raiders Made Me Feel Like The Main Character | Final Preview\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/sCLGGXd-Trw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<div class=\"comparison-cards\">\n  <div class=\"comparison-card\">\n    <div class=\"card-header\">\n      <h3 class=\"card-title\">Competitive Preset<\/h3>\n      <span class=\"card-badge\">144+ FPS Target<\/span>\n    <\/div>\n    <div class=\"card-content\">\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Display Mode<\/span>\n        <span class=\"card-setting-value\">Borderless Window<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Resolution<\/span>\n        <span class=\"card-setting-value\">1920&#215;1080 \/ 1440p<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">V-Sync<\/span>\n        <span class=\"card-setting-value\">OFF<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">NVIDIA Reflex<\/span>\n        <span class=\"card-setting-value\">ON + Boost<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">DLSS \/ FSR<\/span>\n        <span class=\"card-setting-value\">Balanced<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Frame Generation<\/span>\n        <span class=\"card-setting-value\">OFF<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Ray Tracing<\/span>\n        <span class=\"card-setting-value\">OFF<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Shadows<\/span>\n        <span class=\"card-setting-value\">Low<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Foliage<\/span>\n        <span class=\"card-setting-value\">Low (Mandatory)<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Effects<\/span>\n        <span class=\"card-setting-value\">Low<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Motion Blur<\/span>\n        <span class=\"card-setting-value\">OFF<\/span>\n      <\/div>\n    <\/div>\n  <\/div>\n\n  <div class=\"comparison-card\">\n    <div class=\"card-header\">\n      <h3 class=\"card-title\">High Fidelity Preset<\/h3>\n      <span class=\"card-badge\">Visual Quality<\/span>\n    <\/div>\n    <div class=\"card-content\">\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Display Mode<\/span>\n        <span class=\"card-setting-value\">Fullscreen<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Resolution<\/span>\n        <span class=\"card-setting-value\">Native 4K<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">V-Sync<\/span>\n        <span class=\"card-setting-value\">OFF (G-Sync ON)<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">NVIDIA Reflex<\/span>\n        <span class=\"card-setting-value\">ON<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">DLSS \/ FSR<\/span>\n        <span class=\"card-setting-value\">Quality \/ DLAA<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Frame Generation<\/span>\n        <span class=\"card-setting-value\">OFF (latency)<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Ray Tracing<\/span>\n        <span class=\"card-setting-value\">Static \/ High<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Shadows<\/span>\n        <span class=\"card-setting-value\">High \/ Ultra<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Foliage<\/span>\n        <span class=\"card-setting-value\">Medium (visibility loss)<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Effects<\/span>\n        <span class=\"card-setting-value\">High<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Motion Blur<\/span>\n        <span class=\"card-setting-value\">OFF<\/span>\n      <\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Critical Settings That Must Be Disabled<\/strong><\/h2>\n\n\n\n<div class=\"toggle-showcase\">\n  <div class=\"toggle-header\">\n    <h3 class=\"toggle-title\">Always OFF for Competitive Play<\/h3>\n    <p class=\"toggle-subtitle\">These settings actively hurt visibility and responsiveness<\/p>\n  <\/div>\n\n  <div class=\"toggle-grid\">\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">Motion Blur<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Blurs screen during camera movement. Severely obscures targets while tracking and turning.<\/p>\n    <\/div>\n\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">Depth of Field<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Blurs background when ADS. Can obscure flanking enemies in your peripheral vision.<\/p>\n    <\/div>\n\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">Camera Shake<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Screen shakes during explosions and sprinting. Disrupts aim and makes tracking impossible.<\/p>\n    <\/div>\n\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">V-Sync<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Forces GPU to wait for monitor refresh. Adds massive input lag and ruins responsiveness.<\/p>\n    <\/div>\n\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">Frame Generation<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Generates fake frames between real ones. Increases displayed FPS but adds significant input latency.<\/p>\n    <\/div>\n\n    <div class=\"toggle-item\">\n      <div class=\"toggle-name\">Ray Tracing<\/div>\n      <div class=\"toggle-switch\">\n        <span class=\"switch-label\">OFF<\/span>\n        <div class=\"switch-track\">\n          <div class=\"switch-thumb\"><\/div>\n        <\/div>\n      <\/div>\n      <p style=\"color: #8a8d93; font-size: 13px; margin-top: 12px;\">Most expensive setting in the game. Zero competitive value. Kills FPS on all hardware.<\/p>\n    <\/div>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>DLSS and FSR: How to Use Upscaling Correctly<\/strong><\/h2>\n\n\n\n<p>DLSS (NVIDIA) and FSR (AMD) render the game at a lower internal resolution then use algorithms to upscale to your display resolution. This provides a massive <a href=\"https:\/\/hone.gg\/blog\/good-fps-for-gaming\/\" target=\"_blank\" rel=\"noopener\" title=\"FPS boost\">FPS boost<\/a> with minimal visual quality loss. DLSS uses AI trained on supercomputers while FSR uses traditional spatial upscaling.<\/p>\n\n\n\n<p>For competitive play, use Balanced mode. This setting offers the <a href=\"https:\/\/hone.gg\/blog\/what-is-fps\/\" target=\"_blank\" rel=\"noopener\" title=\"best FPS gain\">best FPS gain<\/a> while maintaining clear enough image quality for target identification at range. Quality mode prioritizes visuals over performance and is only recommended if you already hit your FPS target. Performance and Ultra Performance modes sacrifice too much clarity and make distant enemies harder to spot.<\/p>\n\n\n\n<div class=\"fps-comparison\">\n  <div class=\"comparison-header\">\n    <h3 class=\"comparison-title\">Expected FPS Gains with DLSS Balanced<\/h3>\n  <\/div>\n\n  <div class=\"comparison-bars\">\n    <div class=\"fps-bar\">\n      <div class=\"fps-bar-header\">\n        <span class=\"fps-bar-label\">Native 1440p (No DLSS)<\/span>\n        <span class=\"fps-bar-value\">85 FPS<\/span>\n      <\/div>\n      <div class=\"fps-bar-track\">\n        <div class=\"fps-bar-fill\" style=\"width: 60%;\"><\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"fps-bar\">\n      <div class=\"fps-bar-header\">\n        <span class=\"fps-bar-label\">1440p with DLSS Balanced<\/span>\n        <span class=\"fps-bar-value\">125 FPS<\/span>\n      <\/div>\n      <div class=\"fps-bar-track\">\n        <div class=\"fps-bar-fill\" style=\"width: 87%;\"><\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"fps-bar\">\n      <div class=\"fps-bar-header\">\n        <span class=\"fps-bar-label\">1440p with DLSS Performance<\/span>\n        <span class=\"fps-bar-value\">145 FPS<\/span>\n      <\/div>\n      <div class=\"fps-bar-track\">\n        <div class=\"fps-bar-fill\" style=\"width: 100%;\"><\/div>\n      <\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n<div class=\"alert-box alert-warning\" style=\"border-radius: 12px; padding: 20px 25px; margin: 20px 0; position: relative; overflow: hidden; background: rgba(255, 193, 7, 0.1); border: 1px solid #ffc107;\">\n  <div style=\"position: absolute; top: 0; left: 0; width: 5px; height: 100%; background: #ffc107;\"><\/div>\n  <div style=\"display: flex; align-items: center; gap: 15px; margin-bottom: 10px;\">\n    <span style=\"font-size: 24px; color: #ffc107;\">\ud83c\udfaf<\/span>\n    <span style=\"font-weight: 700; font-size: 16px; color: #ffc107;\">Frame Generation Warning<\/span>\n  <\/div>\n  <div style=\"color: #b0b3b8; font-size: 14px; line-height: 1.6; padding-left: 39px;\">\n    Never use Frame Generation (DLSS 3 \/ FSR 3) in competitive PvP. It creates artificial frames between real ones which makes the FPS counter look high but your actual input responsiveness stays tied to the lower base framerate plus added latency. You will lose gunfights feeling like your shots are delayed.\n  <\/div>\n<\/div>\n\n\n\n<!-- Hone CTA :: Start -->\n<style>\n  .hone-cta {\n    background: linear-gradient(135deg, var(--bg-dark) 0%, var(--secondary-color) 100%);\n    border: 1px solid var(--border-light);\n    border-radius: 28px;\n    padding: 42px 36px;\n    margin: 60px 0;\n    position: relative;\n    overflow: hidden;\n    box-shadow: 0 12px 35px rgba(249,153,38,0.15);\n    isolation: isolate;\n  }\n  .hone-cta::before {\n    content: \"\";\n    position: absolute;\n    inset: -25% -35% auto auto;\n    width: 520px;\n    height: 520px;\n    background: radial-gradient(circle at 70% 30%, rgba(249,153,38,0.12), transparent 65%);\n    z-index: 0;\n  }\n  .hone-cta-header {\n    text-align: center;\n    margin-bottom: 28px;\n    position: relative;\n    z-index: 1;\n  }\n  .hone-cta-badge {\n    display: inline-block;\n    padding: 6px 14px;\n    border-radius: 999px;\n    font-size: 12px;\n    font-weight: 700;\n    background: var(--primary-light);\n    color: var(--primary-color);\n    border: 1px solid rgba(249,153,38,0.25);\n    letter-spacing: 0.6px;\n    text-transform: uppercase;\n  }\n  .hone-cta-title {\n    margin-top: 14px;\n    font-size: 28px;\n    font-weight: 800;\n    color: var(--text-dark);\n    letter-spacing: 0.5px;\n  }\n  .hone-cta-sub {\n    color: var(--text-medium);\n    font-size: 15px;\n    max-width: 700px;\n    margin: 10px auto 30px auto;\n    line-height: 1.6;\n  }\n  .hone-cta-actions {\n    display: flex;\n    justify-content: center;\n    flex-wrap: wrap;\n    gap: 14px;\n    position: relative;\n    z-index: 1;\n  }\n  .hone-btn-primary {\n    background: linear-gradient(135deg, var(--primary-color) 0%, var(--primary-hover) 100%);\n    color: var(--secondary-color);\n    font-weight: 900;\n    padding: 14px 26px;\n    border-radius: 16px;\n    font-size: 16px;\n    text-decoration: none;\n    display: inline-flex;\n    align-items: center;\n    gap: 10px;\n    box-shadow: 0 10px 30px rgba(249,153,38,0.25);\n    transition: transform 0.2s ease, box-shadow 0.3s ease;\n  }\n  .hone-btn-primary:hover {\n    transform: translateY(-2px);\n    box-shadow: 0 16px 45px rgba(249,153,38,0.32);\n  }\n  .hone-btn-secondary {\n    background: rgba(249,153,38,0.06);\n    border: 1px solid rgba(249,153,38,0.25);\n    color: var(--primary-color);\n    font-weight: 700;\n    padding: 12px 20px;\n    border-radius: 14px;\n    font-size: 14px;\n    text-decoration: none;\n    display: inline-flex;\n    align-items: center;\n    gap: 8px;\n  }\n  .hone-cta-benefits {\n    margin-top: 32px;\n    display: grid;\n    grid-template-columns: repeat(auto-fit, minmax(240px, 1fr));\n    gap: 20px;\n    position: relative;\n    z-index: 1;\n  }\n  .hone-benefit {\n    background: rgba(249,153,38,0.04);\n    border: 1px solid var(--border-light);\n    border-radius: 16px;\n    padding: 18px 20px;\n    transition: all 0.3s ease;\n  }\n  .hone-benefit:hover {\n    border-color: var(--primary-color);\n    transform: translateY(-3px);\n  }\n  .hone-benefit-title {\n    color: var(--text-dark);\n    font-weight: 700;\n    font-size: 15px;\n    margin-bottom: 6px;\n  }\n  .hone-benefit-desc {\n    color: var(--text-medium);\n    font-size: 13px;\n    line-height: 1.6;\n  }\n  @media (max-width: 768px) {\n    .hone-cta-title { font-size: 22px; }\n  }\n<\/style>\n\n<div class=\"hone-cta\" role=\"region\" aria-label=\"Hone performance optimization\">\n  <div class=\"hone-cta-header\">\n    <span class=\"hone-cta-badge\">Free PC Tool<\/span>\n    <h3 class=\"hone-cta-title\">Boost your FPS and stability with Hone<\/h3>\n    <p class=\"hone-cta-sub\">\n      Hone runs deep system scans, applies battle proven tweaks, and tunes drivers and background processes for stable frame times and lag free gameplay.\n    <\/p>\n  <\/div>\n\n  <div class=\"hone-cta-actions\">\n    <a class=\"hone-btn-primary\" href=\"https:\/\/hone.gg\/download\" target=\"_blank\" rel=\"noopener\" data-cta=\"hone-download\" style = \"color:black\">\n      \u26a1 Download Hone Free\n    <\/a>\n    <a class=\"hone-btn-secondary\" href=\"https:\/\/hone.gg\/blog\/\" target=\"_blank\" rel=\"noopener\" data-cta=\"hone-guides\">\n      \ud83d\udcd8 Read Optimization Guides\n    <\/a>\n  <\/div>\n\n  <div class=\"hone-cta-benefits\">\n    <div class=\"hone-benefit\">\n      <div class=\"hone-benefit-title\">Stutter Fix<\/div>\n      <div class=\"hone-benefit-desc\">Diagnose frame time spikes and apply shader cache optimization in one click.<\/div>\n    <\/div>\n    <div class=\"hone-benefit\">\n      <div class=\"hone-benefit-title\">Input Lag Reduction<\/div>\n      <div class=\"hone-benefit-desc\">Apply low latency GPU and Windows scheduler tweaks to tighten aim response.<\/div>\n    <\/div>\n    <div class=\"hone-benefit\">\n      <div class=\"hone-benefit-title\">Network Stability<\/div>\n      <div class=\"hone-benefit-desc\">Detect and fix packet loss sources that cause lag and rubber banding in multiplayer.<\/div>\n    <\/div>\n  <\/div>\n<\/div>\n<!-- Hone CTA :: End -->\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Visibility Optimization Settings<\/strong><\/h2>\n\n\n\n<p>Beyond raw FPS, competitive shooters require maximum tactical awareness. These interface and visual settings help you spot enemies faster and react to threats with better information.<\/p>\n\n\n\n<div class=\"quick-reference\">\n  <div class=\"reference-header\">\n    <h3 class=\"reference-title\">Competitive Visibility Setup<\/h3>\n  <\/div>\n\n  <div class=\"reference-grid\">\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\ud83c\udfaf<\/div>\n      <div class=\"reference-label\">Field of View<\/div>\n      <div class=\"reference-value\">80-100 (Max)<\/div>\n    <\/div>\n\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\u2795<\/div>\n      <div class=\"reference-label\">Crosshair Color<\/div>\n      <div class=\"reference-value\">Cyan \/ Green<\/div>\n    <\/div>\n\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\ud83d\udd32<\/div>\n      <div class=\"reference-label\">Crosshair Outline<\/div>\n      <div class=\"reference-value\">Enabled (Black)<\/div>\n    <\/div>\n\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\ud83d\udccd<\/div>\n      <div class=\"reference-label\">Damage Direction<\/div>\n      <div class=\"reference-value\">Enabled<\/div>\n    <\/div>\n\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\ud83c\udf32<\/div>\n      <div class=\"reference-label\">Foliage Quality<\/div>\n      <div class=\"reference-value\">Low (Critical)<\/div>\n    <\/div>\n\n    <div class=\"reference-item\">\n      <div class=\"reference-icon\">\ud83c\udf11<\/div>\n      <div class=\"reference-label\">Shadows<\/div>\n      <div class=\"reference-value\">Low<\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n\n\n<p>Set Field of View to maximum for increased peripheral vision. This lets you spot flanking enemies without turning your camera. Use a bright crosshair color like Cyan or Green that contrasts against most backgrounds. Enable a black outline so the crosshair stays visible against bright sky or snow. Turn on damage direction indicators to instantly know where shots are coming from.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>NVIDIA and AMD Driver Settings<\/strong><\/h2>\n\n\n\n<p>Graphics driver control panels let you enforce performance settings globally or per game. These override in game options and reduce system latency.<\/p>\n\n\n\n<div class=\"comparison-cards\">\n  <div class=\"comparison-card\">\n    <div class=\"card-header\">\n      <h3 class=\"card-title\">NVIDIA Control Panel<\/h3>\n      <span class=\"card-badge\">RTX \/ GTX Cards<\/span>\n    <\/div>\n    <div class=\"card-content\">\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Low Latency Mode<\/span>\n        <span class=\"card-setting-value\">On or Ultra<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Power Management<\/span>\n        <span class=\"card-setting-value\">Max Performance<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Texture Filtering<\/span>\n        <span class=\"card-setting-value\">High Performance<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Shader Cache<\/span>\n        <span class=\"card-setting-value\">On<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Vertical Sync<\/span>\n        <span class=\"card-setting-value\">Off<\/span>\n      <\/div>\n    <\/div>\n  <\/div>\n\n  <div class=\"comparison-card\">\n    <div class=\"card-header\">\n      <h3 class=\"card-title\">AMD Adrenalin<\/h3>\n      <span class=\"card-badge\">Radeon Cards<\/span>\n    <\/div>\n    <div class=\"card-content\">\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Anti-Lag<\/span>\n        <span class=\"card-setting-value\">Enabled<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Texture Filtering<\/span>\n        <span class=\"card-setting-value\">Performance<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Shader Cache<\/span>\n        <span class=\"card-setting-value\">Enabled<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Vertical Sync<\/span>\n        <span class=\"card-setting-value\">Always Off<\/span>\n      <\/div>\n      <div class=\"card-setting\">\n        <span class=\"card-setting-label\">Power Profile<\/span>\n        <span class=\"card-setting-value\">High Performance<\/span>\n      <\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Windows System Optimization<\/strong><\/h2>\n\n\n\n<p>Arc Raiders is CPU intensive in multiplayer. Close Chrome, Discord overlays, streaming software, and other game launchers before playing. Set Windows Power Plan to High Performance to prevent CPU throttling. Update to the latest graphics drivers for game specific optimizations. Run Windows Update to ensure system stability.<\/p>\n\n\n\n<p>For advanced users, disable fullscreen optimizations on the game executable by right clicking the .exe file, selecting Properties, Compatibility tab, and checking Disable fullscreen optimizations. This can reduce stuttering in DirectX 12 titles.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Hardware Performance Expectations<\/strong><\/h2>\n\n\n\n<div class=\"hardware-tiers\">\n  <div class=\"tier-grid\">\n    <div class=\"tier-card\">\n      <div class=\"tier-header\">\n        <div class=\"tier-name\">Entry Level<\/div>\n        <div class=\"tier-fps\">80-100<\/div>\n        <div class=\"tier-fps-label\">FPS @ 1080p<\/div>\n      <\/div>\n      <div class=\"tier-specs\">\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83c\udfae<\/div>\n          <span>GTX 1050 Ti \/ 1070<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\u2699\ufe0f<\/div>\n          <span>Ryzen 5 3600 \/ i5-9400F<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udcbe<\/div>\n          <span>16GB RAM<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udccb<\/div>\n          <span>High settings, DLSS\/FSR on<\/span>\n        <\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"tier-card\">\n      <div class=\"tier-header\">\n        <div class=\"tier-name\">Mid Range<\/div>\n        <div class=\"tier-fps\">100-144<\/div>\n        <div class=\"tier-fps-label\">FPS @ 1440p<\/div>\n      <\/div>\n      <div class=\"tier-specs\">\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83c\udfae<\/div>\n          <span>RTX 3060 Ti \/ RX 6700 XT<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\u2699\ufe0f<\/div>\n          <span>Ryzen 5 5600X \/ i5-12400F<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udcbe<\/div>\n          <span>16GB RAM<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udccb<\/div>\n          <span>High-Ultra, DLSS Balanced<\/span>\n        <\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"tier-card\">\n      <div class=\"tier-header\">\n        <div class=\"tier-name\">High End<\/div>\n        <div class=\"tier-fps\">144-240+<\/div>\n        <div class=\"tier-fps-label\">FPS @ 1440p<\/div>\n      <\/div>\n      <div class=\"tier-specs\">\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83c\udfae<\/div>\n          <span>RTX 4070 Ti \/ RX 7900 XT<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\u2699\ufe0f<\/div>\n          <span>Ryzen 7 7800X3D \/ i7-13700K<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udcbe<\/div>\n          <span>32GB RAM<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udccb<\/div>\n          <span>Ultra settings possible<\/span>\n        <\/div>\n      <\/div>\n    <\/div>\n\n    <div class=\"tier-card\">\n      <div class=\"tier-header\">\n        <div class=\"tier-name\">Enthusiast<\/div>\n        <div class=\"tier-fps\">100+<\/div>\n        <div class=\"tier-fps-label\">FPS @ 4K<\/div>\n      <\/div>\n      <div class=\"tier-specs\">\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83c\udfae<\/div>\n          <span>RTX 4090 \/ 5090<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\u2699\ufe0f<\/div>\n          <span>Ryzen 9 9800X3D \/ i9-14900K<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udcbe<\/div>\n          <span>32GB+ RAM<\/span>\n        <\/div>\n        <div class=\"tier-spec\">\n          <div class=\"tier-spec-icon\">\ud83d\udccb<\/div>\n          <span>4K Epic + Ray Tracing<\/span>\n        <\/div>\n      <\/div>\n    <\/div>\n  <\/div>\n<\/div>\n\n<div class=\"alert-box alert-info\" style=\"border-radius: 12px; padding: 20px 25px; margin: 20px 0; position: relative; overflow: hidden; background: rgba(23, 162, 184, 0.1); border: 1px solid #17a2b8;\">\n  <div style=\"position: absolute; top: 0; left: 0; width: 5px; height: 100%; background: #17a2b8;\"><\/div>\n  <div style=\"display: flex; align-items: center; gap: 15px; margin-bottom: 10px;\">\n    <span style=\"font-size: 24px; color: #17a2b8;\">\ud83d\udca1<\/span>\n    <span style=\"font-weight: 700; font-size: 16px; color: #17a2b8;\">CPU Matters More Than You Think<\/span>\n  <\/div>\n  <div style=\"color: #b0b3b8; font-size: 14px; line-height: 1.6; padding-left: 39px;\">\n    Arc Raiders can be extremely CPU heavy in multiplayer zones. Players report 100 percent CPU usage with GPU sitting at 40 percent. If you plan to upgrade for this game, prioritize CPUs with strong single thread performance like the Ryzen 7 7800X3D or 9800X3D over just buying a bigger GPU.\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Advanced Config File Tweaks<\/strong><\/h2>\n\n\n\n<p>For players comfortable editing configuration files, you can apply additional sharpening to improve visual clarity. Navigate to C:\\Users\\[username]\\AppData\\Local\\PioneerGame\\Saved\\Config\\WindowsClient and open GameUserSettings.ini in Notepad. Add this line to the bottom of the file:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>r.tonemapper.sharpen=0.5<\/code><\/pre>\n\n\n\n<p>Save the file and launch the game. This adds a subtle sharpening filter that makes edges crisper without introducing visual artifacts. Adjust the value between 0.3 and 0.7 based on preference.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Conclusion<\/strong><\/h2>\n\n\n\n<p>The path to competitive performance in Arc Raiders starts with understanding your hardware bottleneck. GPU bound systems benefit from lowering shadows, effects, and post processing while enabling DLSS Balanced. CPU bound systems need background apps closed and may benefit from raising GPU load to balance the workload. <\/p>\n\n\n\n<p>The foliage quality setting remains controversial but is currently mandatory at Low for competitive play until developers normalize rendering across quality levels.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">What are the best Arc Raiders settings for FPS<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Disable Ray Tracing and set Shadows, Effects, Post Processing, and Global Illumination to Low. Use DLSS or FSR on Balanced mode. Turn off V-Sync, Motion Blur, Depth of Field, and Frame Generation. Set Foliage to Low for competitive play. Enable NVIDIA Reflex or AMD Anti-Lag.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Should I use DLSS or FSR in Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Yes, use DLSS Balanced for NVIDIA cards or FSR Balanced for AMD cards. This provides a 40 to 50 percent FPS boost with minimal visual quality loss. Quality mode is only needed if you already hit your FPS target. Avoid Performance mode as it makes distant enemies harder to see.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Why does foliage quality matter in Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Setting Foliage Quality to Low removes entire bushes and grass patches from the game world. Players on Epic settings see dense vegetation and think they have cover. Players on Low settings see through this invisible foliage and shoot them. You must use Low to ensure a level playing field.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Should I use Frame Generation in Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>No, never use Frame Generation (DLSS 3 or FSR 3) in competitive PvP. It creates artificial frames between real ones which increases the FPS counter but adds significant input latency. Your actual responsiveness stays tied to the lower base framerate. You will lose gunfights with delayed shots.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">How do I know if I have a CPU or GPU bottleneck<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Use MSI Afterburner or Task Manager to monitor usage during gameplay. If GPU is at 90 to 100 percent and CPU is lower, you have a GPU bottleneck. Lower graphics settings. If CPU is at 100 percent and GPU is at 40 to 70 percent, you have a CPU bottleneck. Close background apps and consider raising some settings to balance load.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">What FPS should I target in Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Target your monitor refresh rate. For 144Hz monitors aim for 144 FPS minimum. For 60Hz aim for stable 60 FPS. Higher framerates provide smoother motion and lower input lag which directly improves aim and reaction time in PvP gunfights.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Should I disable V-Sync in Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Yes, always disable V-Sync in competitive shooters. V-Sync forces the GPU to wait for your monitor refresh cycle which adds massive input lag and makes the game feel sluggish. Use G-Sync or FreeSync to eliminate screen tearing without adding latency.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">What NVIDIA Reflex setting should I use<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Enable NVIDIA Reflex On + Boost for the lowest possible system latency. This optimizes the render queue so the CPU and GPU work in closer sync to deliver frames just in time for your display. The result is more responsive controls and faster reaction to your inputs.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Is Arc Raiders well optimized<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Yes, Arc Raiders is one of the best optimized Unreal Engine 5 games. Even older GPUs like the GTX 1050 Ti can hit 80 to 100 FPS on high settings. However, the game is CPU intensive in multiplayer which can cause bottlenecks on older processors.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">What CPU is best for Arc Raiders<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>AMD Ryzen 7 7800X3D or 9800X3D are the best CPUs for Arc Raiders due to their exceptional single thread performance and large cache. Intel i7-13700K or i9-14900K are also excellent. The game is very CPU demanding in multiplayer so strong processors matter more than in most titles.<\/p>\n<\/div><\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This guide shows the best Arc Raiders settings for maximum FPS and competitive visibility. You will learn how to diagnose your system bottleneck, configure graphics for 144+ FPS, exploit visibility advantages, and tune DLSS and drivers for the lowest input lag possible.<\/p>\n","protected":false},"author":2,"featured_media":3096,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[64],"tags":[],"class_list":["post-3085","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arc-raiders"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/comments?post=3085"}],"version-history":[{"count":8,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3085\/revisions"}],"predecessor-version":[{"id":3127,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3085\/revisions\/3127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/media\/3096"}],"wp:attachment":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/media?parent=3085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/categories?post=3085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/tags?post=3085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}