{"id":3652,"date":"2026-01-27T14:28:06","date_gmt":"2026-01-27T14:28:06","guid":{"rendered":"https:\/\/hone.gg\/blog\/?p=3652"},"modified":"2026-01-29T14:35:05","modified_gmt":"2026-01-29T14:35:05","slug":"best-highguard-settings-for-fps","status":"publish","type":"post","link":"https:\/\/hone.gg\/blog\/best-highguard-settings-for-fps\/","title":{"rendered":"Best Highguard Settings for FPS"},"content":{"rendered":"\n<div style=\"margin-bottom:20px;\">\n  <div style=\"border-left:3px solid #f99926;padding:6px 12px;background:transparent;color:#ffffff;font-size:0.8em;font-style:italic;\">\n    <span style=\"color:#f99926;\"><strong>Note:<\/strong><\/span> This article reflects technical best practices from the writer&#8217;s perspective and does not necessarily reflect the views of Hone.\n  <\/div>\n<\/div>\n\n\n\n<p class=\"intro-paragraph\">You dodge. The game hitches for half a second. Your Operator eats the hit anyway. That is not \u201cskill issue.\u201d That is Arknights: Endfield lag, and it is almost always fixable.<\/p>\n\n\n\n<p class=\"intro-paragraph\">This guide shows how to fix Arknights Endfield lag on PC and mobile by tuning the settings that actually exist in-game, using Endfield\u2019s built-in <strong>Device Load<\/strong> or <strong>Estimated GPU Memory Usage<\/strong> indicators, and applying the few launcher and system fixes that resolve most stuttering, freezes, and FPS drops.<\/p>\n\n\n\n<style>\n  :root {\n    --primary-color: #f99926;\n    --primary-light: rgba(249, 153, 38, 0.12);\n    --primary-hover: rgba(249, 153, 38, 0.85);\n    --secondary-color: #080f1b;\n    --bg-light: #0c131f;\n    --bg-dark: #080f1b;\n    --border-light: #1c2635;\n    --text-dark: #e4e6eb;\n    --text-medium: #b0b3b8;\n    --text-light: #8a8d93;\n    --success: #28a745;\n    --warning: #ffc107;\n    --danger: #dc3545;\n    --info: #17a2b8;\n    --critical: #ff4757;\n    --optimal: #2ed573;\n  }\n\n  .hero-comparison {\n    background: linear-gradient(135deg, var(--bg-dark) 0%, var(--bg-light) 100%);\n    border-radius: 22px;\n    padding: 44px 34px;\n    margin: 34px 0;\n    position: relative;\n    overflow: hidden;\n    border: 1px solid var(--border-light);\n  }\n\n  .hero-comparison::before {\n    content: '';\n    position: absolute;\n    top: -45%;\n    right: -18%;\n    width: 520px;\n    height: 520px;\n    background: radial-gradient(circle, rgba(249, 153, 38, 0.10) 0%, transparent 70%);\n    animation: pulse 9s ease-in-out infinite;\n  }\n\n  @keyframes pulse {\n    0%, 100% { transform: scale(1); 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}\n    .settings-grid { grid-template-columns: 1fr; }\n    .info-cards-grid { grid-template-columns: 1fr; }\n    .hero-comparison { padding: 34px 22px; }\n  }\n<\/style>\n\n<div class=\"hero-comparison\">\n  <div class=\"comparison-grid-3\">\n    <div class=\"tech-card\">\n      <span class=\"tech-badge badge-critical\">High Impact<\/span>\n      <h3 class=\"tech-name\">In-Game Settings<\/h3>\n      <p class=\"tech-subtitle\">Performance &amp; Graphics<\/p>\n      <ul class=\"tech-features\">\n        <li><span class=\"feature-icon\">\u2699\ufe0f<\/span> Graphics Quality: Custom<\/li>\n        <li><span class=\"feature-icon\">\ud83c\udfaf<\/span> Resolution: Game Default<\/li>\n        <li><span class=\"feature-icon\">\ud83e\udde0<\/span> Render Scale: Start at 100%<\/li>\n        <li><span class=\"feature-icon\">\ud83d\udcca<\/span> Watch Device Load \/ Estimated GPU Memory Usage<\/li>\n      <\/ul>\n    <\/div>\n\n\n<div class=\"tech-card\">\n  <span class=\"tech-badge badge-optimal\">Fast Fixes<\/span>\n  <h3 class=\"tech-name\">Stutter &amp; Crash Fixes<\/h3>\n  <p class=\"tech-subtitle\">Launcher &amp; System<\/p>\n  <ul class=\"tech-features\">\n    <li><span class=\"feature-icon\">\ud83d\udd01<\/span> Restart Game + Restart Device<\/li>\n    <li><span class=\"feature-icon\">\ud83e\udde9<\/span> Check Game Integrity in GRYPHLINE Client<\/li>\n    <li><span class=\"feature-icon\">\ud83d\udee1\ufe0f<\/span> Run as Administrator if loading gets stuck<\/li>\n    <li><span class=\"feature-icon\">\ud83e\udde0<\/span> Update GPU drivers and disable overlays<\/li>\n  <\/ul>\n<\/div>\n\n<div class=\"tech-card\">\n  <span class=\"tech-badge badge-info\">Network<\/span>\n  <h3 class=\"tech-name\">Connection Lag<\/h3>\n  <p class=\"tech-subtitle\">When FPS is Fine<\/p>\n  <ul class=\"tech-features\">\n    <li><span class=\"feature-icon\">\ud83d\udce1<\/span> Switch to a stable network<\/li>\n    <li><span class=\"feature-icon\">\ud83d\udeab<\/span> Stop downloads and streaming<\/li>\n    <li><span class=\"feature-icon\">\ud83d\udd0c<\/span> Ethernet on PC when possible<\/li>\n    <li><span class=\"feature-icon\">\ud83d\udce3<\/span> Check official server status<\/li>\n  <\/ul>\n<\/div>\n\n\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>First, Identify What \u201cLag\u201d Means In Endfield<\/strong> Fix The Right Problem<\/h2>\n\n\n\n<p>Players call everything \u201clag,\u201d but Arknights Endfield lag usually falls into one of three buckets:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>FPS drops:<\/strong> Your game gets choppy during combat, big effects, or dense areas. This is settings or hardware load.<\/li>\n\n\n\n<li><strong>Stutters and freezes:<\/strong> Short hiccups, long hangs, or the game locking up entirely. This is often corrupted files, driver issues, or conflicting apps.<\/li>\n\n\n\n<li><strong>Network delay:<\/strong> Everything feels late or inconsistent even when your visuals look smooth. This is your connection or the servers.<\/li>\n<\/ul>\n\n\n\n<p>Most \u201cEndfield stuttering\u201d reports are solved by lowering the heavy graphics options and keeping the <strong>Device Load<\/strong> or <strong>Estimated GPU Memory Usage<\/strong> indicator out of the danger zone, plus doing one integrity check. That is what we will do first.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Best Performance And Graphics Settings For Arknights Endfield<\/strong> Stable FPS First<\/h2>\n\n\n\n<p>Open <strong>Settings<\/strong> and go to <strong>Performance &amp; Graphics<\/strong>. Set <strong>Graphics Quality<\/strong> to <strong>Custom<\/strong> so you can change the individual options below.<\/p>\n\n\n\n<div class=\"visual-explainer\">\n  <h3 class=\"explainer-title\">Performance &amp; Graphics Quick Reference<\/h3>\n  <div class=\"settings-grid\">\n    <div class=\"setting-card\">\n      <div class=\"setting-info\">\n        <div class=\"setting-name\">Graphics Quality<\/div>\n        <div class=\"setting-impact\">Unlocks individual tuning<\/div>\n      <\/div>\n      <span class=\"setting-value value-focus\">Custom<\/span>\n    <\/div>\n\n<div class=\"setting-card\">\n  <div class=\"setting-info\">\n    <div class=\"setting-name\">Resolution<\/div>\n    <div class=\"setting-impact\">Keep clarity, avoid unnecessary scaling<\/div>\n  <\/div>\n  <span class=\"setting-value value-native\">Game Default<\/span>\n<\/div>\n\n<div class=\"setting-card\">\n  <div class=\"setting-info\">\n    <div class=\"setting-name\">FPS<\/div>\n    <div class=\"setting-impact\">Use 60 as baseline, 120 only if stable<\/div>\n  <\/div>\n  <span class=\"setting-value value-on\">60 (Try 120 If Stable)<\/span>\n<\/div>\n\n<div class=\"setting-card\">\n  <div class=\"setting-info\">\n    <div class=\"setting-name\">Render Scale<\/div>\n    <div class=\"setting-impact\">Most direct FPS lever when GPU bound<\/div>\n  <\/div>\n  <span class=\"setting-value value-focus\">Start 100%<\/span>\n<\/div>\n\n<div class=\"setting-card\">\n  <div class=\"setting-info\">\n    <div class=\"setting-name\">Vertical Sync<\/div>\n    <div class=\"setting-impact\">Can smooth tearing, can add delay<\/div>\n  <\/div>\n  <span class=\"setting-value value-off\">Off (Default Fix)<\/span>\n<\/div>\n\n<div class=\"setting-card\">\n  <div class=\"setting-info\">\n    <div class=\"setting-name\">Chromatic Aberration<\/div>\n    <div class=\"setting-impact\">Pure visual effect, clearer when off<\/div>\n  <\/div>\n  <span class=\"setting-value value-off\">Off<\/span>\n<\/div>\n\n\n  <\/div>\n<\/div>\n\n\n\n<div class=\"comparison-table-modern\">\n  <div class=\"table-header-modern\">\n    <h3 class=\"table-title-modern\">Graphics Settings That Actually Fix Lag<\/h3>\n  <\/div>\n  <div class=\"table-wrapper\"><table class=\"modern-table\">\n    <thead>\n      <tr>\n        <th>Setting<\/th>\n        <th>Recommended<\/th>\n        <th>Impact<\/th>\n        <th>Why It Helps<\/th>\n      <\/tr>\n    <\/thead>\n    <tbody>\n      <tr>\n        <td><strong>Render Scale<\/strong><\/td>\n        <td><span class=\"table-highlight\">Lower If Stuttering<\/span><\/td>\n        <td>Very High<\/td>\n        <td>If your GPU is the bottleneck, reducing render scale stabilizes frame time fast.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>FPS<\/strong><\/td>\n        <td><span class=\"table-highlight\">60 First<\/span><\/td>\n        <td>Very High<\/td>\n        <td>A stable 60 feels smoother than an unstable higher target. Use 120 only when your device can hold it.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Shadow Quality<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>High<\/td>\n        <td>Shadows are expensive in open areas and during combat. Lowering them reduces spikes.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Volumetric Fog<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>High<\/td>\n        <td>Fog is a heavy effect that can tank FPS in certain scenes, especially when many particles are present.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Screen Space Reflections<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>High<\/td>\n        <td>Reflections add GPU cost and can cause dips near water, shiny surfaces, and dense lighting.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Ambient Occlusion<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>Medium<\/td>\n        <td>AO adds depth but also adds cost. If your frame time is inconsistent, drop it.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Vegetation Density<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>Medium<\/td>\n        <td>Foliage increases scene complexity and can hurt both GPU and CPU in some zones.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Scene Details<\/strong><\/td>\n        <td>Lower If CPU Bound<\/td>\n        <td>Medium<\/td>\n        <td>If your CPU is the limiter, reducing scene detail can smooth traversal and combat.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Ambient Details<\/strong><\/td>\n        <td>Lower If CPU Bound<\/td>\n        <td>Medium<\/td>\n        <td>Extra background detail is not worth the hitching if your system is struggling.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Contact Shadows<\/strong><\/td>\n        <td>Off If Needed<\/td>\n        <td>Low to Medium<\/td>\n        <td>Small shadow detail that is not worth keeping if you are chasing stability.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Anisotropic Sampling<\/strong><\/td>\n        <td>8x (Drop If Needed)<\/td>\n        <td>Low<\/td>\n        <td>Improves texture clarity at angles and is usually cheap on PC, but older GPUs may benefit from lowering it.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Image Enhancement<\/strong><\/td>\n        <td><span class=\"table-highlight\">TAAU<\/span><\/td>\n        <td>Variable<\/td>\n        <td>Upscaling can improve FPS. TAAU is a common option when vendor upscaling is not in use.<\/td>\n      <\/tr>\n    <\/tbody>\n  <\/table><\/div>\n<\/div>\n\n\n\n<p>If you want a clean baseline for <a href=\"https:\/\/hone.gg\/blog\/good-fps-for-gaming\/\">good FPS for gaming<\/a>, treat <strong>60 FPS<\/strong> as the minimum target for Endfield. Then only push higher after you have a stable frame time.<\/p>\n\n\n\n<div class=\"warning-banner\">\n  <h4 class=\"warning-title\">Do Not Ignore Device Load And Estimated GPU Memory Usage<\/h4>\n  <p class=\"warning-text\">Endfield shows either <strong>Device Load<\/strong> or <strong>Estimated GPU Memory Usage<\/strong> in the Settings menu depending on your platform. If that indicator jumps into a warning state, the game is telling you the current graphics setup is too heavy. The fastest fix is reducing <strong>Render Scale<\/strong>, then lowering <strong>Shadow Quality<\/strong>, <strong>Volumetric Fog<\/strong>, and <strong>Screen Space Reflections<\/strong>.<\/p>\n<\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>DLSS Super Resolution And Frame Generation<\/strong><\/h3>\n\n\n\n<p>On supported PC hardware, Arknights: Endfield includes <strong>NVIDIA DLSS Super Resolution<\/strong> and <strong>Frame Generation<\/strong> options. DLSS Super Resolution is the first thing to try when you want an Arknights Endfield FPS boost without destroying image quality.<\/p>\n\n\n\n<p>Frame Generation can make motion look smoother, but it does not make your game logic run faster and it can make controls feel slightly less responsive. If your goal is to fix Endfield stuttering, prioritize stable base FPS first, then experiment with Frame Generation after the game already feels stable.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Best Mobile Settings To Fix Arknights Endfield Lag<\/strong> Reduce Heat And Hitches<\/h2>\n\n\n\n<p>Mobile lag is usually thermal throttling and overloaded effects. If your phone heats up, it downclocks and your frame time becomes inconsistent. That is why the same \u201csettings\u201d can feel fine for 10 minutes and horrible after 30 minutes.<\/p>\n\n\n\n<div class=\"comparison-table-modern\">\n  <div class=\"table-header-modern\">\n    <h3 class=\"table-title-modern\">Recommended Mobile Graphics Settings<\/h3>\n  <\/div>\n  <div class=\"table-wrapper\"><table class=\"modern-table\">\n    <thead>\n      <tr>\n        <th>Setting<\/th>\n        <th>Recommendation<\/th>\n        <th>Why<\/th>\n      <\/tr>\n    <\/thead>\n    <tbody>\n      <tr>\n        <td><strong>Graphics Quality<\/strong><\/td>\n        <td><span class=\"table-highlight\">Custom<\/span><\/td>\n        <td>Lets you lower the few options that cause most stutter.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Resolution<\/strong><\/td>\n        <td>Game Default (Lower If Needed)<\/td>\n        <td>Lowering resolution reduces load when your device is near its limit.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Render Scale<\/strong><\/td>\n        <td>Game Default (Lower If Needed)<\/td>\n        <td>The most direct performance lever when mobile GPU load is too high.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Special Effects Quality<\/strong><\/td>\n        <td><span class=\"table-highlight\">Lower Than Default<\/span><\/td>\n        <td>Big fights and heavy skills can hitch when effects are too high.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Shadow Quality<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>Shadows add cost and can spike during movement and combat.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Scene Details<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>Reduces scene complexity in dense areas.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Vegetation Density<\/strong><\/td>\n        <td>Lower Than Default<\/td>\n        <td>Helps stabilize exploration in foliage-heavy zones.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Chromatic Aberration<\/strong><\/td>\n        <td><span class=\"table-highlight\">Off<\/span><\/td>\n        <td>Clearer visuals, no real downside for performance focused play.<\/td>\n      <\/tr>\n      <tr>\n        <td><strong>Custom Margins<\/strong><\/td>\n        <td>User Preference<\/td>\n        <td>Does not fix lag, but helps UI comfort and visibility on different screens.<\/td>\n      <\/tr>\n    <\/tbody>\n  <\/table><\/div>\n<\/div>\n\n\n\n<div class=\"tip-banner\">\n  <h4 class=\"tip-title\">Mobile Anti-Lag Checklist<\/h4>\n  <p class=\"tip-text\">\n    Keep your device cool. Remove thick cases during long sessions, lower screen brightness a notch, and close background apps. Heat and background load are the fastest path to micro stutters, even on strong hardware.\n  <\/p>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Step By Step Fix For Endfield Stutter, Freezes, And FPS Drops<\/strong> Do These In Order<\/h2>\n\n\n\n<div class=\"step-by-step\">\n  <h3 class=\"steps-title\">Arknights Endfield Lag Fix Process<\/h3>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">1<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Lower The Heavy Graphics Options First<\/div>\n      <p class=\"step-description\">Set Graphics Quality to Custom. Keep Resolution on Game Default. If you still stutter, lower Render Scale first, then lower Shadow Quality, Volumetric Fog, and Screen Space Reflections. Watch Device Load or Estimated GPU Memory Usage and keep it out of warning states.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">2<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Return To 60 FPS Until Stable<\/div>\n      <p class=\"step-description\">If you enabled a higher FPS option and the game started hitching, switch back to 60 and stabilize first. Once your frame time is consistent, try 120 again and verify it stays stable in combat.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">3<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Restart The Game And Restart Your Device<\/div>\n      <p class=\"step-description\">This sounds basic, but it fixes a surprising number of stutter and crash situations by clearing temporary memory and stuck background services.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">4<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Disable Filter Apps And Frame Interpolation Tools<\/div>\n      <p class=\"step-description\">Some third-party apps that apply filters or use AI frame interpolation can freeze Endfield mid-gameplay. If you use anything that hooks into the game\u2019s rendering, disable it and test again.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">5<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Check Game Integrity In The GRYPHLINE Client<\/div>\n      <p class=\"step-description\">Corrupted or altered files can cause random hitching, missing assets, or crashes. Close the game first, then run Check Game Integrity from the launcher and retry.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">6<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Use Run As Administrator If Loading Gets Stuck<\/div>\n      <p class=\"step-description\">If Endfield hangs during loading or gets stuck on a \u201creleasing resources\u201d style step, launching via Run as Administrator in the PC client has been reported to resolve it on some systems.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">7<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Update Your Graphics Drivers<\/div>\n      <p class=\"step-description\">New drivers often include game-specific fixes for stability and frame pacing. If you still see spikes after settings changes, update your GPU drivers and retest.<\/p>\n    <\/div>\n  <\/div>\n\n  <div class=\"step-item\">\n    <div class=\"step-number\">8<\/div>\n    <div class=\"step-content\">\n      <div class=\"step-title\">Reinstall If Nothing Else Works<\/div>\n      <p class=\"step-description\">If the issue persists after settings tuning, integrity checks, and driver updates, a full reinstall is the cleanest way to eliminate persistent file or install problems.<\/p>\n    <\/div>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Fix \u201cLag\u201d That Is Actually A Known Issue<\/strong> Quick Solutions<\/h2>\n\n\n\n<div class=\"info-cards-grid\">\n  <div class=\"info-card\">\n    <h4 class=\"info-card-title\">\ud83e\udded Unstuck Button For Frozen Operators<\/h4>\n    <p class=\"info-card-text\">If an Operator ends up in an abnormal area and the game freezes, use a nearby TP point if possible. If you cannot, go to Settings, open Controls, and use the <strong>Unstuck<\/strong> button.<\/p>\n  <\/div>\n\n  <div class=\"info-card\">\n    <h4 class=\"info-card-title\">\ud83e\udde9 In-Game Web Page Not Responding<\/h4>\n    <p class=\"info-card-text\">If opening an in-game web page causes a not responding message, close the page or the game, then reopen it after relaunching.<\/p>\n  <\/div>\n\n  <div class=\"info-card\">\n    <h4 class=\"info-card-title\">\ud83d\udd0a Voices Suddenly Stop<\/h4>\n    <p class=\"info-card-text\">If character voices cut out unexpectedly, restart the game. This is the fastest reliable fix.<\/p>\n  <\/div>\n\n  <div class=\"info-card\">\n    <h4 class=\"info-card-title\">\ud83c\udf10 Login Stutter Or Crash Loop<\/h4>\n    <p class=\"info-card-text\">If Endfield stutters or crashes right after login, switch to a more stable network, restart the game, restart your device, and consider logging in on another device once before returning to your main device.<\/p>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Where To Find Logs If You Need Support<\/strong> Advanced Troubleshooting<\/h2>\n\n\n\n<p>If you still cannot fix Arknights Endfield lag, logs can help support diagnose the issue faster. On Windows PC, these locations are commonly used:<\/p>\n\n\n\n<div class=\"code-block\">\nCrash logs: C:\\Users\\xxx\\AppData\\Local\\Temp\\Hypergryph\\Endfield_TBeta_OS<br>\nPlayer logs &amp; SDK logs: C:\\Users\\xxx\\AppData\\LocalLow\\Hypergryph\\Endfield_TBeta_OS\n<\/div>\n\n\n\n<p>Replace <strong>xxx<\/strong> with your Windows username. If you are submitting a ticket, include your account ID, your in-game ID, and a short video clip of the lag or stutter when possible.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Conclusion<\/strong> The Clean Endfield Setup<\/h2>\n\n\n\n<p>The fastest Arknights: Endfield lag fix is simple: set Graphics Quality to Custom, stabilize at 60 FPS, keep Resolution on Game Default, and use Render Scale plus shadows, fog, and reflections to keep Device Load or Estimated GPU Memory Usage out of warning states. Then verify files, disable conflicting filter or interpolation tools, and update drivers.<\/p>\n\n\n\n<p>Once Endfield runs with consistent frame time, everything feels better: dodges land, camera turns feel clean, and combat stops turning into a slideshow. That is the goal for any Arknights Endfield performance guide: stability first, visuals second.<\/p>\n\n\n\n<div style=\"background: linear-gradient(135deg, #f99926 0%, #ff6b35 100%); border-radius: 18px; padding: 34px; margin: 34px 0; text-align: center; position: relative; overflow: hidden;\">\n  <div style=\"position: absolute; top: -30px; right: -30px; width: 150px; height: 150px; background: rgba(255,255,255,0.10); border-radius: 50%;\"><\/div>\n  <div style=\"position: absolute; bottom: -50px; left: -50px; width: 200px; height: 200px; background: rgba(255,255,255,0.06); border-radius: 50%;\"><\/div>\n  <div style=\"position: relative; z-index: 1;\">\n    <h3 style=\"color: #080f1b; font-size: 26px; font-weight: 900; margin: 0 0 12px 0;\">Optimize Your Whole PC For Smooth Gaming<\/h3>\n    <p style=\"color: #080f1b; font-size: 15px; margin: 0 0 20px 0; max-width: 720px; margin-left: auto; margin-right: auto; opacity: 0.92;\">\n      When your system has background bottlenecks, you can fix Endfield and still get random spikes in other games. System-level tuning prevents that.\n    <\/p>\n    <a href=\"https:\/\/hone.gg\/\" style=\"display: inline-block; background: #080f1b; color: #f99926; padding: 14px 34px; border-radius: 999px; font-weight: 900; font-size: 15px; text-decoration: none;\">Try Hone Free<\/a>\n  <\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">FAQ<\/h2>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">How do I fix Arknights Endfield lag on PC<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Set Graphics Quality to Custom, keep Resolution on Game Default, stabilize at 60 FPS, and lower Render Scale if you stutter. Then lower Shadow Quality, Volumetric Fog, and Screen Space Reflections until Device Load or Estimated GPU Memory Usage stops warning. If stutters persist, run Check Game Integrity in the GRYPHLINE client, disable filter or frame interpolation apps, and update GPU drivers.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">What settings reduce stuttering the most in Arknights: Endfield<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>The biggest stutter and FPS drop fixes are Render Scale and the heavy effects: Shadow Quality, Volumetric Fog, and Screen Space Reflections. If you still hitch, lower Ambient Occlusion and Vegetation Density. Use Device Load or Estimated GPU Memory Usage as a guide and keep it out of warning states.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Should I use 120 FPS in Arknights Endfield<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Only use the 120 FPS option if your system can hold it consistently without stuttering. If combat or traversal causes dips, switch back to 60 FPS and stabilize first. A stable 60 feels smoother than an unstable higher target.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">How do I fix Arknights Endfield lag on mobile<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Use Graphics Quality set to Custom and lower Render Scale, Special Effects Quality, Shadow Quality, Scene Details, and Vegetation Density until the game stays stable. Keep Chromatic Aberration off for clarity. Also reduce device heat by closing background apps and avoiding long sessions while the phone is overheating.<\/p>\n<\/div><\/div>\n\n\n\n<div data-schema-only=\"false\" class=\"wp-block-aioseo-faq\"><h3 class=\"aioseo-faq-block-question\">Where is the Unstuck button in Arknights: Endfield<\/h3><div class=\"aioseo-faq-block-answer\">\n<p>Open Settings, go to Controls, and use the Unstuck button. It is intended to help if an Operator ends up in an abnormal area and the game freezes.<\/p>\n<\/div><\/div>\n\n\n\n<p><\/p>\n\n\n","protected":false},"excerpt":{"rendered":"<p>This guide shows how to fix Arknights Endfield lag on PC and mobile by tuning the settings that actually exist in-game, using Endfield\u2019s built-in Device Load or Estimated GPU Memory Usage indicators, and applying the few launcher and system fixes that resolve most stuttering, freezes, and FPS drops.<\/p>\n","protected":false},"author":2,"featured_media":3666,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3652","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-optimization"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3652","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/comments?post=3652"}],"version-history":[{"count":4,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3652\/revisions"}],"predecessor-version":[{"id":3682,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/posts\/3652\/revisions\/3682"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/media\/3666"}],"wp:attachment":[{"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/media?parent=3652"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/categories?post=3652"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hone.gg\/blog\/wp-json\/wp\/v2\/tags?post=3652"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}