Best Settings for Silent Hill f – Performance Optimization for PC

Muhib Nadeem / September 29, 2025 / 9 min read
Note: This article reflects the author’s recommendations and does not necessarily reflect the views of Hone.

Silent Hill f arrives shrouded in fog and technical mysteries. Built on Unreal Engine 5, this haunting journey through 1960s Japan delivers atmospheric horror at a cost: demanding performance requirements and frustrating stutters that can break immersion at the worst possible moments.

The game’s Lumen lighting system, outdated upscaler implementations, and inherent UE5 streaming problems create a perfect storm of optimization challenges.

🎮
UE5
Engine Version
💡
Lumen
Lighting System
166%
Max FPS Gain
🔧
3.7.10
Outdated DLSS
⚠️
30FPS
Cutscene Lock

Silent Hill f’s Performance DNA

Before diving into settings, you need to understand what makes Silent Hill f unique technically. Built on Unreal Engine 5, the game uses Lumen for its haunting lighting system. This isn’t optional ray tracing you can toggle off – it’s the core of how the game renders its foggy, atmospheric world.

Silent Hill f

The real performance killer isn’t raw graphics horsepower. It’s two specific issues that affect even RTX 4090 systems: shader compilation stutter (hitches when new effects appear) and traversal stutter (frame drops when moving through the world). These aren’t hardware limitations – they’re engine-level problems that require specific solutions.

⚠️
Critical Performance Issue
The game ships with outdated DLSS 3.7.10 (from May 2024) and no Frame Generation support. This alone costs 30-50% potential performance. We’ll show you how to fix this manually.

System Requirements for Silent Hill f

The official requirements hide important details. Here’s what Konami’s specifications actually translate to in real-world performance:

Real-World Performance Targets

  • Minimum Spec (GTX 1070 Ti)
    720p 30FPS
    Performance Mode
  • Recommended (RTX 2080)
    1080p 60FPS
    Balanced Settings
  • High-End (RTX 4070+)
    1440p 60FPS
    Quality Mode
💡
Why RTX 2080 = RX 6800 XT?
The RX 6800 XT is normally much faster, but Silent Hill f’s Lumen lighting heavily favors ray tracing capabilities. The RTX 2080’s dedicated RT cores make it comparable to AMD’s more powerful card in this specific game.

Quick Settings Profiles

Skip the guesswork. Choose the profile that matches your hardware for instant optimization:

🎯
Performance Profile
GTX 1070 Ti / RX 5700
Older or budget systems
Resolution 1080p
Target FPS 30-60
DLSS/FSR Performance
⚖️
Balanced Profile
RTX 3060 / RX 7700 XT
Mainstream gaming PCs
Resolution 1080p/1440p
Target FPS 60 Stable
DLSS/FSR Quality
👑
Fidelity Profile
RTX 4080 / RX 7900 XTX
High-end enthusiast builds
Resolution 1440p/4K
Target FPS 60+ FPS
DLSS/FSR Quality/DLAA

Graphics Settings: Silent Hill f

Not all settings are created equal. This breakdown shows exactly which settings to prioritize for the biggest performance and FPS gains with minimal visual sacrifice:

Settings Performance Impact Analysis

Tested on RTX 3070 at 1440p
  • Shadow Quality
    -26% FPS
    Medium
  • Shader Quality
    -15% FPS
    Medium
  • Indirect Lighting (Lumen)
    -8% FPS
    Lumen High
  • Reflections
    -7% FPS
    Lumen High
  • Texture Quality
    VRAM Dependent
    Match VRAM
  • Visual Effects
    -5% FPS
    High (Keep fog)
  • Post Processing
    -3% FPS
    Medium
  • View Distance
    Minimal
    Medium
⚠️
Critical Setting: Visual Effects
Never set Visual Effects below High. This controls fog density, and lowering it ruins the game’s atmosphere while barely improving performance. The fog is essential to Silent Hill’s visual identity.

The DLSS/FSR Fix

Silent Hill f

Silent Hill f’s biggest optimization failure is shipping with outdated upscaling technology. The included DLSS 3.7.10 is from May 2024, missing crucial improvements and stability fixes. Here’s how to update it for massive performance gains:

1
Download DLSS Swapper
Get the free DLSS Swapper tool from GitHub. This community tool automates the process of updating DLSS files across all your games. It’s safe, widely used, and makes the process foolproof.
2
Scan for Silent Hill f
Run DLSS Swapper and let it scan your system. It will automatically detect Silent Hill f and show the outdated 3.7.10 version. The tool will offer newer versions to download.
3
Install Updated DLSS
Select version 3.10.2.1 or newer (avoid the absolute latest if it causes issues). Click install. The tool handles all file replacements automatically. FSR users can update similarly.
4
Force Preset K
In DLSS Swapper or NVIDIA Profile Inspector, force the game to use “Preset K”. This dramatically improves image stability and eliminates the shimmering on fences and fine details that plague the default configuration.
Expected Results
This simple update provides 20-30% better performance with superior image quality. Combined with optimized settings, total gains can reach 166% over maxed native resolution.

Advanced Silent Hill f INI Tweaks

For those willing to edit configuration files, these tweaks can eliminate the traversal stuttering that plagues even high-end systems. Navigate to C:\Users\[YourName]\AppData\Local\SHf\Saved\Config\Windows\ and edit Engine.ini:

Stutter Elimination Package

Add these lines to fix texture streaming and traversal stutters:

# Optimize texture streaming for your GPU r.TextureStreaming=1 r.Streaming.PoolSize=7168 # 8GB GPU: 7168, 12GB: 11264, 16GB: 15360 r.Streaming.LimitPoolSizeToVRAM=1

Enable Hardware Ray Tracing

For RTX/RX 6000+ cards, enable hardware-accelerated Lumen for better quality at no performance cost:

# Hardware RT for Lumen (RTX/RX 6000+ only) r.Lumen.HardwareRayTracing=1 r.Lumen.Reflections.HardwareRayTracing=1

Emergency Low-End Mode

For systems below minimum spec, disable Lumen entirely (massive visual downgrade but huge FPS boost):

# Nuclear option – disable Lumen completely r.Lumen.DiffuseIndirect.Allow=0 r.Lumen.Reflections.Allow=0 r.Nanite=0 # Also disable Nanite geometry

System-Level Optimization Checklist

Don’t forget these Windows and driver settings that can make or break your performance:

Update Graphics Drivers
Use NVIDIA 581.29+ or AMD 25.9.2+. Game-ready drivers often include specific optimizations for new releases. Some newer GPUs initially underperformed, suggesting future driver updates will improve performance further.
Enable Resizable BAR
Check your BIOS/UEFI for “Resizable BAR” or “Above 4G Decoding”. This allows the CPU full access to GPU memory, improving performance in modern games by 3-10%.
Windows Game Mode + HAGS
Enable Game Mode in Windows Settings > Gaming. Also enable Hardware-accelerated GPU Scheduling in Display settings > Graphics. These reduce latency and improve frame pacing.
High Performance Power Plan
Set Windows to High Performance power plan. This prevents CPU throttling during gameplay. Critical for maintaining consistent frame times and eliminating micro-stutters.

Complete Optimization Settings Tables

Here are the complete recommended settings for each performance profile:

Performance Profile (30-60 FPS @ 1080p)

  • Resolution 1920×1080 Native
  • Anti-Aliasing DLSS/FSR Performance Mode Updated Version
  • Indirect Lighting Lumen High Never Lower
  • Reflections Lumen High Optimal
  • Shadow Quality Medium Big Savings
  • Shader Quality Low Major FPS Gain
  • Texture Quality Low/Medium Based on VRAM
  • Visual Effects Medium Minimum for Fog
  • Post Processing Medium Balanced
  • View Distance Medium No Impact

Balanced Profile (60 FPS @ 1080p/1440p)

  • All Lighting Settings Lumen High Best Balance
  • Shadow Quality Medium 15% FPS Gain
  • Shader Quality Medium 13% FPS Gain
  • Texture Quality Medium (8GB) / High (12GB+) VRAM Critical
  • Visual Effects High Full Atmosphere
  • DLSS/FSR Mode Quality or Balanced Updated DLL

Fidelity Profile (60+ FPS @ 1440p/4K)

  • Everything High/Epic with INI tweaks Maximum Quality
  • Hardware Ray Tracing Enabled via INI Free Upgrade
  • DLSS Mode Quality or DLAA Best Quality

Conclusion

Silent Hill f is a technically impressive but poorly optimized PC port. The good news? With the right tweaks, you can transform it from a stuttering mess into a smooth, atmospheric experience. The key optimizations are:

1. Update DLSS/FSR immediately – This free 5-minute fix provides 20-30% better performance
2. Prioritize Shadow and Shader quality – These offer the biggest FPS gains for minimal visual loss
3. Keep Visual Effects on High – The fog is essential to the experience
4. Use INI tweaks for stuttering – The texture streaming fixes eliminate most traversal hitches
5. Match texture quality to your VRAM – Going over causes severe stuttering

Remember that all cutscenes are locked to 30 FPS regardless of your settings. This is an artistic choice by the developers, not a performance issue. With these optimizations applied, even mid-range systems can achieve a stable 60 FPS experience that does justice to Silent Hill f’s haunting atmosphere.

Frequently Asked Questions

Why does Silent Hill f stutter even on high-end PCs?

The stuttering is caused by Unreal Engine 5’s shader compilation and asset streaming issues, not hardware limitations. Even RTX 4090 systems experience traversal stutter when moving through the world. Use the texture streaming INI tweaks (r.Streaming.PoolSize) to minimize this issue.

Should I use DLSS, FSR, or TSR in Silent Hill f?

Use updated DLSS if you have an NVIDIA RTX card – it provides the best image quality and performance. FSR is a good alternative for AMD/older NVIDIA cards. Avoid TSR as it produces a noticeably softer, blurrier image. Always update to newer versions using DLSS Swapper.

What’s the most important setting for performance?

Shadow Quality has the biggest impact, offering up to 26% FPS improvement when lowered from Epic to Medium. Shader Quality is second at 15% impact. Never lower Visual Effects below High as it controls fog density, which is essential to the game’s atmosphere.

Why are cutscenes locked to 30 FPS?

All cutscenes in Silent Hill f are hard-locked to 30 FPS as an artistic choice by the developers. This cannot be changed through settings or INI tweaks. The jarring transition from 60+ FPS gameplay to 30 FPS cutscenes is intentional, mimicking cinematic frame rates.

How much VRAM do I need for Silent Hill f?

For 1080p: 6-8GB VRAM is sufficient. For 1440p: 8-10GB recommended, use Medium textures with 8GB cards. For 4K: 12GB+ strongly recommended. Setting texture quality too high for your VRAM causes severe stuttering as the game constantly swaps textures.

Can I disable Lumen for better performance?

Yes, through INI edits (r.Lumen.DiffuseIndirect.Allow=0), but this drastically alters the game’s visual identity. Lumen provides the atmospheric lighting that defines Silent Hill f’s look. Only disable as a last resort for systems below minimum spec – expect flat, lifeless visuals.

Why doesn’t Silent Hill f support Frame Generation?

This is a major oversight by the developers. Despite being a 2025 UE5 release, the game lacks DLSS 3/4 Frame Generation and FSR 3 support. This missing feature could double frame rates on compatible hardware. Community mods may eventually add this functionality.

What causes texture pop-in and how do I fix it?

Texture pop-in occurs when the game’s streaming system can’t keep up. Fix it by: Installing on an SSD (mandatory), setting appropriate texture quality for your VRAM, and adding streaming optimizations to Engine.ini (r.Streaming.PoolSize matched to your GPU memory minus 1GB).

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Muhib Nadeem

Muhib Nadeem

I grew up on frame drops, boss fights, and midnight queues. Now I write about games with the same energy I once saved for ranked.

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