Best Borderlands 4 Settings for FPS – Improve Performance

Muhib Nadeem / September 15, 2025 / 9 min read
Note: This article reflects the author’s reviews and does not necessarily reflect the views of Hone.

Borderlands 4 runs like a beast. Not in the good way. Even RTX 4080 owners are struggling to hit 60 FPS at native 1440p, and the game’s CEO calling it “a premium game for premium gamers” isn’t helping anyone actually play it smoothly.

Borderlands 4’s Unreal Engine 5 implementation makes upscaling mandatory, not optional. The game hard-codes advanced features like Lumen and Nanite that can’t be disabled. But with the right settings, you can transform a stuttering slideshow into a PC optimized for gaming.

Borderlands 4 Performance Reality Check

Your hardware tier determines everything in this UE5 beast

🥵
Struggling Tier
RTX 2070 / RX 5700 XT
1080p Low @ 60 FPS
⚔️
Combat Ready
RTX 3070 / RX 6700 XT
1080p High @ 60 FPS
SWEET SPOT
🎯
Recommended
RTX 4070 / RX 7800 XT
1440p High @ 60 FPS
👑
Premium Vault Hunter
RTX 4080+ / RX 7900 XTX
4K High @ 60 FPS
12%
Reflections = Low
10%
Lighting = Medium
8%
Foliage = Off
40%+
DLSS/FSR Boost

Why Borderlands 4 Runs So Poorly (The Technical Truth)

Borderlands 4 uses Unreal Engine 5 with two cutting-edge features that can’t be turned off: Lumen (real-time global illumination) and Nanite (virtualized geometry). These aren’t optional graphics settings you can disable. They’re baked into the game’s core rendering pipeline.

Borderlands 4

When you try to disable them through config files, the game literally breaks. Buildings disappear, lighting vanishes, and you’re left in a world of floating objects.

This mandatory implementation is why even powerful GPUs struggle at native resolutions.

🚨 Critical: Upscaling is NOT Optional
Independent benchmarks confirm that DLSS/FSR is “an absolute necessity for this title.” Even an RTX 5090 struggles to maintain 60 FPS at native 4K. The game was designed assuming players would use upscaling as standard, not as a performance boost option.

Your 5-Minute Optimization Path

1
Update Everything
Latest GPU drivers are essential. NVIDIA 581.29+ or AMD 25.9.1+ contain Borderlands 4 optimizations.
2 minutes
2
Enable Upscaling
DLSS/FSR on Balanced (1440p) or Performance (4K). This single change doubles your FPS.
30 seconds
3
Kill Reflections
Set Reflections Quality to Low. Instant 12% FPS boost with minimal visual impact.
10 seconds
4
Fine-Tune Rest
Adjust remaining settings based on your hardware tier using our profiles below.
2 minutes

Pre-Game System Optimization (Do This First)

Before touching any in-game settings, these system-level optimizations prevent common issues that mask the true impact of graphics tweaks.

Essential Pre-Launch Checklist

Task How To Why It Matters
GPU Driver Update NVIDIA: GeForce 581.29+
AMD: Adrenalin 25.9.1+
Contains game-specific optimizations and fixes
Enable HAGS Windows Settings > Display > Graphics > Hardware-accelerated GPU scheduling = ON Required for Frame Generation on Windows 10
Clear Shader Cache Delete contents of %LOCALAPPDATA%\NVIDIA\DXCache (NVIDIA) or use AMD Reset Shader Cache Fixes stuttering from corrupted shaders
Disable Overlays Turn off Discord, Steam, GeForce Experience overlays Prevents crashes and performance hits
Verify Game Files Steam: Right-click game > Properties > Verify
Epic: Manage > Verify
Fixes missing/corrupted files causing crashes
⚠️ Shader Compilation Warning
After changing graphics settings, Borderlands 4 recompiles shaders in the background. Gearbox recommends playing for at least 15 minutes before judging performance. Initial stuttering is normal and should resolve.

The Only Settings That Actually Matter (Ranked by Impact)

Not all settings are created equal. Some destroy performance for minimal visual gain, while others barely impact FPS. Here’s what actually matters, backed by benchmark data.

Performance Impact Analysis

FPS Impact
Visual Impact
Reflections Quality
Set to LOW
Lighting Quality
Medium
Foliage Density
Low/Off
Volumetric Fog
High (not VH)
Shadow Quality
Medium
Texture Quality
Match VRAM
Motion Blur
OFF
💡 The Reflections Secret
Setting Reflections Quality to Low disables off-screen Lumen reflections. This means surfaces won’t reflect objects outside your view, but the 12% FPS gain is massive. One benchmark showed RTX 4060 Ti dropping from 99 to 74 FPS just by raising this setting.

Upscaling Deep Dive: DLSS vs FSR vs Frame Generation

Upscaling isn’t a nice-to-have feature in Borderlands 4. It’s the foundation of playable performance. Understanding which technology to use and how to configure it properly is crucial.

Upscaling Technology Guide

Technology GPU Support Quality Ranking Recommended Preset
NVIDIA DLSS RTX 2000 series and newer 🥇 Best quality, uses AI cores Balanced (1440p)
Performance (4K)
AMD FSR Any GPU (universal) 🥈 Very good, slightly less stable Balanced (1440p)
Performance (4K)
Intel XeSS Best on Arc, works on all 🥉 Good quality, newer tech Balanced for all resolutions
Epic TSR Any GPU (built-in UE5) 🏅 Decent fallback option Quality preferred
🚨 Frame Generation Warning
Frame Generation creates fake frames between real ones, doubling your FPS counter. BUT: It adds input lag. Only use it if your base FPS is already above 60. Below that, the added latency makes gameplay feel like “molasses” despite higher numbers. Enable NVIDIA Reflex to “On + Boost” to combat this.

Ready-to-Use Settings Profiles

Stop guessing. These three profiles are tested and optimized for different hardware tiers and priorities. Pick the one that matches your setup and apply it directly.

🏃‍♂️
Maximum FPS Build
For competitive play or weaker GPUs
120+
Target FPS
1080p
Resolution
Key Settings:
• Upscaling: Performance/Ultra Performance
• Reflections: Low (12% gain)
• Lighting: Low (10% gain)
• Foliage: Off (8% gain)
• All other settings: Low
• Frame Generation: OFF
• Motion Blur: 0
Apply These Settings
⚖️
Balanced Quality
The sweet spot for most players
60+
Target FPS
1440p
Resolution
Key Settings:
• Upscaling: Balanced/Quality
• Reflections: Low (still worth it)
• Lighting: Medium
• Shadows: Medium
• Textures: High (if 8GB+ VRAM)
• Frame Gen: Optional if base >60
• Foliage: Low
Apply These Settings
💎
Visual Fidelity
For high-end RTX 4080+ rigs
60+
Target FPS
4K
Resolution
Key Settings:
• Upscaling: DLSS Quality
• Reflections: Medium (not High!)
• Lighting: High
• Most settings: High/Very High
• Frame Generation: ON
• NVIDIA Reflex: On + Boost
• Volumetric Clouds: Enabled
Apply These Settings

Advanced Tweaks: Config Files and Future Patches

For those wanting to push beyond in-game settings, config file edits exist but come with serious risks. The community has discovered ways to force Lumen off, but this breaks the game’s visuals.

⚠️ Config File Warning
You can create an engine.ini file in C:\Users\[YourName]\Documents\My Games\Borderlands 4\Saved\Config\Windows with commands to disable Lumen. However, this causes severe visual glitches including missing lighting and broken shadows. Only attempt if desperate for FPS and willing to sacrifice playability.

The Bottom Line

Borderlands 4’s performance challenges aren’t bugs to be patched. They’re the direct result of mandatory Unreal Engine 5 features that push current hardware to its limits. The game was designed with upscaling as a core requirement, not an optional boost.

Your path to smooth gameplay is clear: Enable DLSS or FSR immediately, set Reflections to Low for a free 12% boost, adjust Lighting and Foliage based on your hardware tier, and use Frame Generation only if you’re already hitting 60+ FPS.

Frequently Asked Questions

Why does Borderlands 4 run so poorly compared to other games?

Borderlands 4 uses Unreal Engine 5 with mandatory Lumen (real-time global illumination) and Nanite (virtualized geometry) that cannot be disabled. These cutting-edge features are extremely demanding and baked into the game’s core. Unlike other UE5 games that let you toggle these features, Borderlands 4 requires them for basic functionality.

Is DLSS/FSR really necessary or just recommended?

Upscaling is absolutely necessary, not optional. Independent benchmarks show even an RTX 5090 struggles to maintain 60 FPS at native 4K. The game was designed assuming players would use upscaling as standard. Use Balanced preset for 1440p or Performance for 4K to achieve playable frame rates.

What’s the single best setting to improve FPS?

Set Reflections Quality to Low. This provides a massive 12% FPS boost by disabling off-screen Lumen reflections. It’s the most impactful single setting change. After that, reducing Lighting Quality to Medium gives another 10% boost on mid-range hardware.

Should I use Frame Generation?

Only use Frame Generation if your base FPS is already above 60. Below that threshold, the added input latency makes gameplay feel sluggish despite higher FPS numbers. Players describe it as playing through “molasses.” Always enable NVIDIA Reflex to “On + Boost” to minimize latency when using Frame Generation.

Why do shaders need to recompile after changing settings?

Borderlands 4 recompiles shaders in the background when graphics settings change. Gearbox recommends playing for at least 15 minutes after changes to see true performance, as initial stuttering is from shader compilation. This is normal behavior for Unreal Engine games.

Can I disable Lumen and Nanite for better performance?

While config file edits exist to force these features off, doing so breaks the game. Buildings disappear, lighting vanishes, and you’re left with floating objects and invisible walls. These features are mandatory parts of the rendering pipeline, not optional graphics settings.

What’s the best upscaling method to use?

NVIDIA DLSS provides the best quality on RTX GPUs using AI cores. AMD FSR works on any GPU and offers very good quality. Intel XeSS is best on Arc GPUs but works everywhere. Epic’s TSR is a decent universal fallback. Start with Balanced preset for 1440p or Performance for 4K.

Will future patches significantly improve performance?

Don’t expect dramatic improvements. The performance demands come from fundamental engine features (Lumen/Nanite) that are core to the game’s design. While patches may bring minor optimizations and bug fixes, the high system requirements are intentional. Major changes would require reworking the entire rendering pipeline.

What hardware do I really need for 60 FPS at 1440p?

For stable 60 FPS at 1440p with balanced settings, you need at least an RTX 3070 or RX 6700 XT with DLSS/FSR enabled. An RTX 4070 or RX 7800 XT is recommended for headroom. Remember, this assumes using upscaling – native 1440p requires significantly more powerful hardware.

Why does the game still stutter with good hardware?

Common causes include: corrupted shader cache (clear it), overlays interfering (disable Discord/Steam overlays), VRAM limitations on 8GB cards (lower Texture Streaming Speed to Medium), or the initial shader compilation period after changing settings. Also ensure you have the latest GPU drivers with Borderlands 4 optimizations.

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Muhib Nadeem

Muhib Nadeem

I grew up on frame drops, boss fights, and midnight queues. Now I write about games with the same energy I once saved for ranked.

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