Is It Takes Two Cross Platform – Crossplay Guide

Muhib Nadeem / December 19, 2025 / 13 min read
Note: This article reflects technical best practices from the writer’s perspective and does not necessarily reflect the views of Hone.

You bought It Takes Two on PlayStation. Your friend owns it on Xbox. You queue up, send the invite, and nothing happens. The platforms cannot see each other. Hours of planning meet a compatibility wall.

This guide answers whether It Takes Two is cross platform in 2026. You will learn which platforms connect, how Friend’s Pass works across different systems, cross generation compatibility, and technical fixes for connection failures.

Quick Answer

Is It Takes Two Cross Platform?

The answer depends on what you mean by cross platform. Here is the breakdown for 2026.

Cross Platform Play
Not Supported
PlayStation cannot connect to Xbox. PC cannot connect to consoles. Nintendo Switch is completely isolated from all other platforms.
Cross Generation Play
Fully Supported
PS5 plays with PS4. Xbox Series X plays with Xbox One. Different console generations in the same family connect seamlessly.

Platform Compatibility Matrix for It Takes Two

It Takes Two uses closed platform ecosystems. Each hardware family operates as a walled garden that does not communicate with other families. You can only play with friends who own the game on the same platform family as you.

Who Can Play Together

Platform by platform breakdown of compatibility

🎮
PlayStation
PS5 connects to PS4
Cannot connect to Xbox
Cannot connect to PC
Cannot connect to Switch
🟢
Xbox
Series X|S connects to Xbox One
Cannot connect to PlayStation
Cannot connect to PC
Cannot connect to Switch
💻
PC
Steam connects to EA App and Origin
Epic Games Store connects to Steam
Cannot connect to any console
🔴
Nintendo Switch
Switch connects to Switch only
Supports local wireless play
Completely isolated from all other platforms
📋 The Simple Rule
If you and your friend want to play together, you must both buy the game on the same platform family. PlayStation with PlayStation, Xbox with Xbox, PC with PC, or Switch with Switch. No exceptions exist in 2026.

Why It Takes Two Has No Cross Platform Play

It Takes Two requires perfect synchronization between two players at all times. The game uses peer to peer networking where one console acts as host and the other as client. Both machines must run the game simulation in exact lockstep. When Player A triggers a platform to move, Player B must see that movement instantly to jump on it.

It Takes Two

This tight coupling makes cross platform implementation significantly harder than typical multiplayer games. Synchronizing a Nintendo Switch running at 30 FPS on ARM architecture with a high end PC running at 144 FPS on x86 architecture introduces determinism problems. If physics calculations are tied to frame rate or tick rate, the simulation diverges between platforms and the game breaks.

Most cross platform games solve this with dedicated servers that act as the authority. It Takes Two’s mandatory two player cooperative design makes the peer to peer model necessary, which in turn makes true cross platform play technically challenging without completely rewriting the netcode.

Cross Generation Play Works Perfectly

While different platform families cannot connect, different console generations within the same family work seamlessly. A PS5 player can invite a PS4 player directly through PlayStation Network. An Xbox Series X player can play with an Xbox One player through Xbox Network. The game handles the performance differences automatically.

Host Platform Client Platform Status Connection Method
PlayStation 5 PlayStation 4 ✓ Works PSN Direct Invite
Xbox Series X|S Xbox One ✓ Works Xbox Network Gamertag
PC Steam PC EA App ✓ Works EA Account Backend
PlayStation 5 Xbox Series X ✗ Blocked Platform Policy Restriction
PC Any Console ✗ Blocked Architecture Mismatch
Nintendo Switch Anything Else ✗ Blocked Complete Isolation

How Friend’s Pass Works Across Platforms

Friend’s Pass is It Takes Two’s standout feature. Only one player needs to buy the full game. The second player downloads a free Friend’s Pass version and plays the entire game without purchase. This system works on all platforms but operates differently on console versus PC.

🎮

Console Friend’s Pass

Download Size Full Game (~50 GB)
Store Location PlayStation/Xbox Store
Setup Time Search and Download
Account Required Platform Account Only
Progress Saved Yes
💻

PC Friend’s Pass

Download Size Full Game (~50 GB)
Store Location Steam or EA App
Setup Time Must Match Host Version
Account Required EA Account Mandatory
Progress Saved Yes
🎥

Steam Remote Play

Download Size Zero (Streaming Only)
Hardware Required Host PC Only
Video Quality Compressed Stream
Latency Higher Input Lag
Best For Non Gaming PCs
⚠️ PC Version Matching Important
After the May 2024 update, PC has two Friend’s Pass versions. If the host plays on Steam without EA App, the guest must download the Steam Friend’s Pass. If the host uses EA App, the guest needs the EA App version. Mismatched versions cause connection failures.

Step by Step: Setting Up Friend’s Pass

PlayStation and Xbox Setup

Console platforms have the simplest Friend’s Pass process

1
Owner Installs Full Game
The player who purchased It Takes Two downloads and installs the full version from their PlayStation or Xbox library.
2
Friend Downloads Free Pass
The second player opens PlayStation Store or Microsoft Store, searches for “It Takes Two Friend’s Pass” and downloads it for free. This is the full 50 GB game client.
3
Owner Creates Lobby
The owner launches the game and selects Play Online. This opens the platform’s native invite system.
4
Send Platform Invite
The owner selects their friend from the PSN or Xbox friends list and sends an invite through the platform UI.
5
Friend Accepts and Joins
The friend receives a notification, accepts it, and the Friend’s Pass app launches automatically. The owner’s full license unlocks the complete game for the session.
Note: Both players keep their progress. If the friend later buys the game, their saves transfer instantly.

PC Steam Setup (Post May 2024)

Steam version no longer requires EA App launcher

1
Owner Launches on Steam
The game owner starts It Takes Two through their Steam library. No EA App launcher opens anymore.
2
Friend Downloads Steam Friend’s Pass
The second player searches Steam store for “It Takes Two Friend’s Pass” and adds it to their account for free. Then downloads the 50 GB client.
3
Link EA Accounts
Both players must have EA accounts linked. The game prompts for this on first launch. Use the same email for both Steam and EA.
Critical: EA Account linking is mandatory even on the new Steam version. The backend still authenticates through EA servers.
4
Invite Through Steam or EA
The owner can invite via Steam friends list (right click > Invite to Game) or through the in game EA friends overlay. Steam method is simpler.
5
Friend Accepts Connection
The friend receives the invite notification, accepts it, and joins the lobby. Full game unlocks for the duration of the session.

Common Connection Problems and Fixes

Technical Troubleshooting

Solutions for the most reported connection failures

🔴 Invite Button Does Not Respond or Overlay Missing
This happens when Nahimic audio service conflicts with EA or Steam overlay injection. Nahimic is bundled with MSI, Asus, and Alienware motherboard drivers.
  • Press Windows Key + R and type services.msc
  • Find Nahimic Service in the list
  • Right click and select Stop
  • Right click again, select Properties, change Startup Type to Disabled
  • Restart PC and relaunch the game
🔴 Connection Timed Out or Cannot Join Session
Strict NAT type prevents peer to peer connections. One or both players have router firewall blocking the handshake.
  • Enable UPnP (Universal Plug and Play) in router settings
  • Manually forward these ports: TCP 80, 443, 9988, 17502, 20000-20100, UDP 3659, 14000-14016, 22990-23006
  • Both players should use wired Ethernet instead of Wi-Fi to reduce packet loss
  • Disable VPN temporarily to test if routing is the issue
🔴 Friend Not Showing in Friends List
EA App caches friend states incorrectly. The backend database has the friend but the local cache is stale.
  • Open EA App and go to Settings > Application
  • Run the App Recovery tool to clear cache
  • Alternatively, remove the friend from EA friends list and re add them
  • Restart both EA App and Steam completely
🔴 Cannot Download Friend’s Pass on Steam
Steam account has access to full game via Family Sharing. Steam blocks free license download when a shared license exists.
  • Temporarily disable Steam Family Sharing on the account
  • Or use Steam Support to remove the shared license from your account
  • Then download Friend’s Pass as a standalone free item
🔴 High Latency or Teleporting Characters
Peer to peer uses UDP packets which are fire and forget. Packet loss on Wi-Fi causes position desync and character teleporting.
  • Both players switch to wired Ethernet connections
  • Close bandwidth heavy apps like Chrome, Discord, OneDrive, streaming services
  • If ping is over 100 ms, the distance between players is too great for smooth P2P
  • Test connection quality with ping commands to each other’s IP addresses
🔴 Game Version Mismatch Error
One player has an outdated client. Steam auto updates but EA App sometimes requires manual update triggers.
  • Both players verify they have the latest patch installed
  • On Steam: Right click game > Properties > Updates tab, ensure automatic updates enabled
  • On EA App: Click three dots next to game and select Check for Updates
  • Restart both clients after confirming same version number
🚨 Wi-Fi Warning for Precision Gameplay
It Takes Two has platforming sections that require frame perfect timing. Chapters like Tree and Snow Globe demand instant synchronization. Wi-Fi packet loss makes these sections frustrating or impossible. Use Ethernet cables for both players. This single change fixes most “the game feels delayed” complaints.

Performance Differences in Cross Gen Play

When a PS5 player connects with a PS4 player or an Xbox Series X connects with Xbox One, both players experience different visual quality and performance. The game handles this automatically but certain technical realities affect the session.

The newer console player benefits from faster loading times due to SSD storage versus mechanical hard drives. This creates waiting periods during level transitions. The PS5 player loads the new area in 5 seconds while the PS4 player takes 30 seconds. The game pauses the PS5 simulation and shows a waiting for player message until the PS4 sends a ready signal. This is normal behavior, not a bug.

Frame rate differences exist but do not break gameplay. PS4 and Xbox One target 30 FPS while PS5 and Series X run at 60 FPS. The network code interpolates position data to smooth out visual representation. The Series X player does not see stuttering when their partner is on Xbox One. Each player’s local input response stays tied to their own hardware frame rate.

Nintendo Switch Isolation Explained

The Nintendo Switch version of It Takes Two cannot connect to any other platform. Switch players can only play with other Switch owners. This isolation exists because of extreme hardware divergence. The Switch version was ported later and runs on a mobile ARM based Tegra X1 chip. To achieve playable performance, the game runs at significantly lower resolutions, often below 720p in handheld mode, with reduced texture quality and 30 FPS.

Introducing cross platform play between Switch and current generation consoles would require forcing PlayStation 5 or Xbox Series X to run at Switch equivalent update rates or fundamentally breaking the synchronization logic. The developers chose total isolation rather than degrading the experience on more powerful hardware.

The Switch version does offer one unique feature absent from other platforms. Local wireless play allows two Switch consoles to connect directly via ad hoc Wi-Fi without requiring an internet connection. This enables portable co-op sessions anywhere without router infrastructure.

Will Cross Platform Come in Future Updates

As of 2026, the likelihood of a retroactive update to add full cross platform play between PlayStation and Xbox or between consoles and PC is extremely low. Implementing true cross platform compatibility would require a complete rewrite of the netcode. The game would need to move from platform specific peer to peer architecture to a unified server mediated relay system.

This level of engineering investment is rarely made this late in a game’s lifecycle. It Takes Two released in 2021 and has achieved its commercial success. Developer resources typically shift to new projects rather than fundamental rewrites of completed titles. Additionally, full cross platform play would require extensive negotiation and certification between rival console manufacturers, a process that historically faces corporate resistance.

The May 2024 PC update that removed the EA App launcher requirement shows Hazelight Studios does support the game with quality of life improvements. However, these updates focus on reducing friction within existing ecosystems rather than bridging incompatible architectures.

Conclusion

It Takes Two does not support cross platform play between different hardware families. PlayStation players cannot connect with Xbox, PC players are isolated from all consoles, and Nintendo Switch operates in complete isolation. However, cross generation play works perfectly within the same family. PS5 connects seamlessly with PS4, Xbox Series X plays with Xbox One, and all PC storefronts connect through EA backend authentication.

The Friend’s Pass system removes the price barrier for the second player across all platforms. Match your platform choice with your intended co-op partner, download the appropriate Friend’s Pass version if needed, and use wired Ethernet connections for optimal peer to peer stability. With these guidelines, you can enjoy the full cooperative experience regardless of which ecosystem you choose.

FAQ

Can PS5 and Xbox play It Takes Two together

No, PlayStation and Xbox cannot connect in It Takes Two. The game uses closed platform ecosystems that do not communicate with each other. PS5 players can only connect with PS4 players through PlayStation Network. Xbox Series X can only connect with Xbox One through Xbox Network.

Can PC and console play It Takes Two together

No, PC players cannot connect with any console platform. Steam, EA App, and Epic Games Store versions are strictly isolated from PlayStation, Xbox, and Nintendo Switch. However, different PC storefronts can connect with each other through EA account backend authentication.

Does Friend’s Pass work on all platforms

Yes, Friend’s Pass is available on PlayStation, Xbox, PC, and Nintendo Switch. Only one player needs to buy the full game. The second player downloads a free Friend’s Pass version from their platform store and plays the entire game without purchase. Progress saves for both players.

Can PS5 and PS4 play It Takes Two together

Yes, cross generation play is fully supported within the PlayStation family. PS5 players invite PS4 players directly through PlayStation Network. The game handles performance differences automatically. The PS5 player experiences faster loading and higher resolution while the PS4 player sees standard quality.

Can Xbox Series X and Xbox One play It Takes Two together

Yes, all Xbox console generations connect seamlessly. Xbox Series X, Series S, Xbox One X, and base Xbox One are treated as a single unified player pool. Smart Delivery handles version optimization automatically. Invites work through Xbox Network gamertags with no special setup required.

Can Nintendo Switch play with other platforms

No, Nintendo Switch is completely isolated from all other platforms. Switch players can only connect with other Switch owners. The version runs on significantly different hardware with lower performance and resolution. It does offer unique local wireless play between two Switch consoles without internet.

Do both players need to buy It Takes Two

No, only one player needs to purchase the full game. The second player downloads the free Friend’s Pass from their platform store. The Friend’s Pass unlocks the complete game when connected to a full license owner. Both players keep their saved progress even if they later buy separate copies.

Can Steam and EA App play It Takes Two together

Yes, all PC versions connect through EA backend services. Steam, EA App, Origin, and Epic Games Store players can invite each other. Both players need EA accounts linked. After May 2024, Steam version no longer requires EA App launcher running, but EA account is still mandatory for multiplayer.

Why does my It Takes Two invite not work

Common causes are Nahimic audio service conflicts, strict NAT router settings, mismatched game versions, or stale EA App friend cache. Disable Nahimic service, enable UPnP on router, ensure both players have latest updates, and run EA App Recovery tool to clear cache. Check both players are on same platform family.

Does It Takes Two support Steam Deck

Yes, It Takes Two is Steam Deck Verified as of the May 2024 update. Removing the EA App launcher requirement allowed the game to run natively through Proton compatibility layer on SteamOS. The Steam Deck version offers portable play with 60 FPS performance and high fidelity PC assets over Wi-Fi.

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Muhib Nadeem

Muhib Nadeem

I grew up on frame drops, boss fights, and midnight queues. Now I write about games with the same energy I once saved for ranked.

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