What is Ping & How Does It Work

Muhib Nadeem / September 11, 2025 / 13 min read
Note: This article reflects the author’s reviews and does not necessarily reflect the views of Hone.

That number next to your name in the scoreboard. The reason you died behind cover. The difference between a headshot and shooting air. Ping is the invisible force that determines whether your online experience feels smooth or sluggish, yet most people don’t truly understand what it measures or how it works.

Like sonar pinging off a submarine, your computer sends out a signal and times how long the echo takes to return. This guide reveals everything about ping, from the network science behind those milliseconds to why some players seem to see the future while you’re stuck in the past.

How Ping Works: The Digital Echo

Your computer sends a signal and measures how long it takes to return

💻 You
🖥️ Server
32ms

What is Ping? The Complete Definition

Ping is a network diagnostic tool that measures the round-trip time for data packets to travel between two points on a network. Named after the sound sonar makes when detecting objects underwater, ping sends out a digital “echo” and times how long it takes to hear back.

ping

When you “ping” a server, your computer sends a small data packet called an ICMP (Internet Control Message Protocol) Echo Request. If the server is online and reachable, it immediately sends back an Echo Reply. The time between sending and receiving, measured in milliseconds (ms), is your ping.

🎯
Why Ping Matters
Ping represents the fundamental speed limit of your internet connection. It’s not about bandwidth (how much data you can transfer) but about latency (how fast that data travels). Think of it this way: bandwidth is the width of a highway, while ping is how fast cars can drive on it. For real-time applications like gaming, video calls, or remote desktop, low ping is far more important than high bandwidth.
💡 The Creator’s Story
Mike Muuss created ping in December 1983 while troubleshooting network issues at the U.S. Army Research Laboratory. Frustrated by the lack of proper diagnostic tools, he coded the entire program in one evening. When it wouldn’t compile due to missing OS features, he simply wrote those too, finishing everything before sunrise. The network problem that inspired ping’s creation was actually fixed before he could use his new tool!

Understanding Ping Values: What’s Good, What’s Bad?

Ping values directly translate to user experience. Every millisecond of delay affects how responsive your connection feels, but what constitutes “good” ping depends entirely on what you’re doing online.

The Ping Spectrum: From Perfect to Problematic

10ms
Local/LAN
50ms
Excellent
100ms
Acceptable
150ms
Noticeable
300ms+
Problematic

Excellent

Under 30ms
Perfect for competitive gaming. Actions feel instant. Usually only achievable on local servers or fiber connections to nearby locations.

Good

30-60ms
Smooth gameplay for all genres. Video calls are seamless. This is the target range for most online activities.

Fair

60-100ms
Noticeable in fast-paced games but playable. Fine for streaming, browsing, and turn-based games.

Poor

100ms+
Significant delay in all real-time applications. Competitive gaming becomes frustrating. Voice calls may have awkward pauses.

How Ping Actually Works: The Technical Journey

The technical process behind ping helps explain why latency varies and what can go wrong. Here’s the complete journey of a ping packet through the internet:

1

Packet Creation

Your computer creates an ICMP Echo Request packet. This includes a unique identifier, sequence number, and timestamp. The packet is typically 32-56 bytes on Windows or 56-84 bytes on Linux/Mac.

Type: 8 (Echo Request) | Code: 0 | Checksum | ID | Sequence
2

Local Network Hop

The packet travels to your router/modem. This first hop often adds 1-5ms of latency. WiFi connections typically add more delay than ethernet due to signal processing and potential interference.

TTL: 64 → 63 | Next hop: Default Gateway
3

ISP Network

Your ISP routes the packet through their network. This may involve multiple routers and switches. Each hop decreases the TTL (Time To Live) value and adds latency.

Routing decisions based on BGP tables and network conditions
4

Internet Backbone

Long-distance travel happens here. Packets may cross oceans via undersea cables (adding 50-100ms) or bounce between major internet exchange points. The physical distance creates unavoidable latency.

Speed of light in fiber: ~200,000 km/s (2/3 speed of light in vacuum)
5

Destination Processing

The server receives the Echo Request and immediately generates an Echo Reply. The reply copies your original identifier and sequence number, then begins the return journey.

Type: 0 (Echo Reply) | Original ID & Sequence preserved
6

Round Trip Complete

Your computer receives the reply and calculates the time difference. This total Round-Trip Time (RTT) is displayed as your ping. The process repeats for continuous monitoring.

RTT = Receive_Time – Send_Time (in milliseconds)

Ping in Gaming: Why Every Millisecond Counts

In online gaming, ping determines the delay between your actions and the server’s response. This creates different experiences across game genres, from barely noticeable delays to game-breaking lag.

Competitive FPS
<30ms
Optimal Experience
In games like CS:GO, Valorant, or Apex Legends, low ping provides crucial advantages: instant hit registration, accurate enemy positions, and the ability to peek corners effectively.
MOBAs
<60ms
Smooth Gameplay
League of Legends and Dota 2 are slightly more forgiving than shooters. Skillshots and last-hitting become difficult above 80ms, but strategic play remains viable.
MMORPGs
<100ms
Acceptable Range
World of Warcraft and Final Fantasy XIV handle higher ping well due to longer ability cooldowns and predictive systems. Raiding becomes challenging above 150ms.
Fighting Games
<50ms
Frame-Perfect Needs
Street Fighter and Tekken require precise timing for combos. Every frame (16.67ms at 60fps) matters. Rollback netcode helps but can’t fully compensate for high ping.
Battle Royale
<80ms
Competitive Viable
Fortnite and PUBG mix shooter mechanics with larger maps. Building/editing in Fortnite becomes sluggish above 60ms. Long-range fights are more ping-tolerant.
Racing Sims
<50ms
Collision Critical
iRacing and Gran Turismo require low ping for accurate car positions during close racing. High ping causes “netcode collisions” where cars hit invisible ghosts.
⚠️ The Peeker’s Advantage Phenomenon
In FPS games, high ping can create “peeker’s advantage” where aggressive players see opponents before being seen themselves. This happens because the server shows the peeker’s movement to other players after a delay. Counter-intuitively, the defending player with low ping might be at a disadvantage against an aggressive high-ping opponent in certain situations.

How to Check Your Ping (All Platforms)

Testing your ping is simple but platform-specific. Here’s how to run ping tests on any device and interpret the results:

Windows Command Prompt
C:\> ping google.com
# Default: Sends 4 packets
C:\> ping -t google.com
# Continuous ping (Ctrl+C to stop)
C:\> ping -n 10 -l 1000 google.com
# Send 10 packets of 1000 bytes each
Reply from 142.250.185.78: bytes=32 time=28ms TTL=117
Reply from 142.250.185.78: bytes=32 time=27ms TTL=117
Reply from 142.250.185.78: bytes=32 time=29ms TTL=117
Reply from 142.250.185.78: bytes=32 time=28ms TTL=117

Ping statistics for 142.250.185.78:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
    Approximate round trip times in milli-seconds:
    Minimum = 27ms, Maximum = 29ms, Average = 28ms
macOS/Linux Terminal
$ ping google.com
# Continuous by default (Ctrl+C to stop)
$ ping -c 10 google.com
# Send exactly 10 packets
$ ping -i 0.2 google.com
# Send packets every 0.2 seconds (requires sudo)
64 bytes from 142.250.185.78: icmp_seq=0 ttl=117 time=28.145 ms
64 bytes from 142.250.185.78: icmp_seq=1 ttl=117 time=27.892 ms
64 bytes from 142.250.185.78: icmp_seq=2 ttl=117 time=29.234 ms

— google.com ping statistics —
3 packets transmitted, 3 packets received, 0.0% packet loss
round-trip min/avg/max/stddev = 27.892/28.424/29.234/0.572 ms
📊
Understanding Ping Results
When reading ping results, focus on three key metrics:

1. Average Time: Your typical latency to the server. This is what most people call “ping.”
2. Packet Loss: Any loss above 0% indicates network problems. Even 1% loss severely impacts gaming.
3. Jitter (Standard Deviation): The consistency of your ping. High jitter means unstable connection.

TTL (Time To Live) shows how many network hops occurred. Windows starts at 128, Linux/Mac at 64. If you see TTL=117 from a Windows server, the packet went through approximately 11 routers (128-117).

Common Ping Problems and What They Mean

When ping tests fail or show poor results, the error messages and patterns reveal specific network issues. Understanding these helps you troubleshoot effectively.

Ping Error Message Decoder

Error Message What It Means Common Causes How to Fix
Request Timed Out No reply received within timeout period (usually 4 seconds) • Target host is down
• Firewall blocking ICMP
• Network congestion
• Routing issues
• Verify target is online
• Check firewall settings
• Try different server
• Test local network first
Destination Host Unreachable Router can’t find path to destination • Target network down
• Routing table issues
• ARP resolution failed
• Physical disconnection
• Check physical connections
• Restart router/modem
• Verify IP address
• Update network drivers
Unknown Host DNS can’t resolve hostname to IP • DNS server issues
• Typo in hostname
• No internet connection
• DNS cache corruption
• Try ping with IP instead
• Check DNS settings
• Flush DNS cache
• Try 8.8.8.8 (Google DNS)
TTL Expired in Transit Packet died before reaching destination • Routing loop
• Path too long
• TTL set too low
• Network misconfiguration
• Increase TTL value
• Run traceroute
• Contact ISP
• Check for routing loops
General Failure Local network stack error • Network adapter issues
• TCP/IP corruption
• Driver problems
• No network connection
• Reset network adapter
• Update drivers
• Reset TCP/IP stack
• Check cable/WiFi
💡 Modern Firewall Behavior
Many servers now block ICMP (ping) traffic for security reasons. A failed ping doesn’t always mean a server is down. Major services like Microsoft.com often don’t respond to pings despite being fully operational. Always combine ping tests with actual service tests for accurate diagnostics.

Factors That Affect Your Ping

Multiple factors influence ping times, from physical distance to network congestion. Understanding these helps set realistic expectations and identify improvement opportunities.

Physical Distance
+1ms per 100km
Unavoidable Physics
Light travels through fiber optic cables at about 200,000 km/s. A server 3,000km away adds minimum 30ms round-trip just from physics, before any processing delays.
Connection Type
1-50ms
Technology Matters
Fiber: 1-5ms overhead. Cable: 5-15ms. DSL: 10-30ms. Satellite: 500ms+ due to 70,000km round trip to orbit. 5G: 10-20ms. 4G: 30-50ms.
Network Congestion
+5-100ms
Peak Hour Problems
ISP networks slow during peak hours (7-11 PM). Your 30ms ping might jump to 80ms when neighbors stream Netflix. Business connections avoid this.
WiFi vs Ethernet
+2-20ms
Wireless Overhead
WiFi adds processing time and is susceptible to interference. 2.4GHz is worse than 5GHz. Ethernet provides consistent, lower latency.
Router Quality
+1-10ms
Hardware Limits
Cheap routers add latency through slow processors and bufferbloat. Gaming routers with QoS can prioritize game traffic and reduce ping.
VPN Usage
+10-50ms
Security Tradeoff
VPNs route traffic through extra servers, adding latency. Gaming-optimized VPNs minimize this but can’t eliminate the extra hop.

How to Reduce Your Ping: Practical Solutions

While you can’t break the laws of physics, many factors affecting ping are within your control. Here are proven methods to minimize latency:

1

Use Ethernet Instead of WiFi

The single most effective change. Ethernet eliminates WiFi processing delays, interference, and packet loss. Expect 5-20ms improvement plus rock-solid consistency.

Cat5e or better cable | Gigabit ports | Direct connection
2

Choose Closer Servers

Always pick game servers in your region. West Coast to East Coast USA adds 60-70ms. Europe to USA adds 100-150ms. Use server browsers when available.

In-game server selection | Region locks | Server browsers
3

Optimize Your Network

Close bandwidth-heavy applications. Streaming, downloads, and cloud backups compete for network resources. Enable QoS on your router to prioritize gaming traffic.

Router QoS settings | Port forwarding | UPnP configuration
4

Update Network Drivers

Outdated network drivers can add unnecessary latency. Update both ethernet and WiFi drivers. Disable power saving features that might throttle network performance.

Device Manager | Manufacturer websites | Power settings
5

Consider ISP Upgrade

If ping remains high after optimization, your ISP routing might be the issue. Fiber typically offers the lowest latency. Some ISPs offer gaming-optimized routing.

Fiber > Cable > DSL > Satellite | Business vs residential
⚠️ Beware of “Ping Reducers”
Software claiming to magically reduce ping usually doesn’t work. They might optimize Windows settings or change DNS servers, but can’t overcome physical distance or ISP routing. VPN services advertising lower ping only help if your ISP has poor routing to game servers. In most cases, they add latency rather than reduce it.

Ping vs Other Network Metrics

Ping is just one measurement of network quality. Understanding related metrics provides a complete picture of your connection’s performance.

📈
Network Metrics Explained
Ping (Latency): Round-trip time for data packets. Measures responsiveness.

Jitter: Variation in ping over time. 30ms average with 5ms jitter is stable. 30ms with 50ms jitter causes stuttering.

Packet Loss: Percentage of packets that never arrive. Even 1% severely impacts gaming as lost data must be resent.

Bandwidth: Maximum data transfer rate (Mbps). Less important than ping for gaming but crucial for downloads/streaming.

Throughput: Actual data transfer achieved. Often lower than bandwidth due to network overhead.

Advanced Ping Concepts

Beyond basic ping tests, advanced users can leverage additional tools and techniques for deeper network analysis.

Advanced Diagnostic Commands
# Traceroute – Shows every hop to destination
Windows: tracert google.com
Mac/Linux: traceroute google.com

# Pathping – Combines ping and traceroute with statistics
Windows: pathping google.com

# MTR – Real-time route monitoring
Linux: mtr google.com

# Test specific packet sizes for MTU issues
Windows: ping -f -l 1472 google.com

Conclusion

Ping measures the round-trip time for data to travel between your device and a server, directly impacting how responsive your internet feels. For gaming, video calls, and real-time applications, low ping matters more than raw bandwidth.

While physical distance creates unavoidable latency, many factors are within your control. Using ethernet instead of WiFi, choosing nearby servers, and optimizing your network can significantly reduce ping.

Frequently Asked Questions

What is a good ping for gaming?

Under 50ms is excellent for all game types. 50-100ms is acceptable for most games but noticeable in competitive shooters. Above 100ms creates significant delays that impact gameplay. Professional gamers aim for under 30ms, while casual gaming is fine up to 80ms.

Why is my ping high even with fast internet?

Bandwidth (internet speed) and latency (ping) are different metrics. High ping can result from physical distance to servers, network congestion, WiFi interference, poor routing by your ISP, or outdated network equipment. A 1Gbps connection can still have high ping if these factors aren’t optimized.

How do I check my ping?

Open Command Prompt (Windows) or Terminal (Mac/Linux) and type “ping google.com” or any server address. In games, look for network statistics or ping display options, usually shown as a number followed by “ms” in the scoreboard or settings menu.

Can VPN reduce ping?

VPNs typically increase ping by adding extra routing steps. However, they might reduce ping in rare cases where your ISP has poor routing to game servers. Gaming VPNs optimize routes but still add 10-50ms overhead. Only use VPNs for gaming if you have specific routing issues.

What’s the difference between ping and latency?

Ping specifically refers to the round-trip time measured by the ping utility using ICMP packets. Latency is a broader term for any network delay. In gaming contexts, people use them interchangeably, but technically ping is one method of measuring latency.

Why does my ping spike randomly?

Ping spikes occur from network congestion, WiFi interference, background downloads/updates, other devices on your network streaming, ISP throttling, or overheating network equipment. Check for Windows updates, close streaming apps, and switch to ethernet to identify the cause.

Does ping affect download speed?

Ping doesn’t directly affect maximum download speed, but high ping can make downloads start slower and reduce efficiency. TCP/IP protocols wait for acknowledgments, so high latency means more waiting between data packets. This is why satellite internet with 600ms ping feels slow despite decent bandwidth.

What does 0% packet loss mean?

0% packet loss means every data packet sent reached its destination successfully. This is ideal. Any packet loss (even 1%) causes problems in gaming and video calls because lost data must be retransmitted, causing delays and stuttering. Consistent 0% packet loss indicates a healthy connection.

Can I improve ping on satellite internet?

Satellite internet has inherently high ping (500-700ms) due to the 70,000km round trip to geostationary satellites. This is a physics limitation that can’t be overcome. Low Earth Orbit satellites like Starlink reduce this to 20-40ms. For traditional satellite, consider alternative connections for gaming.

What ping do pro gamers use?

Professional gamers typically play with 1-30ms ping. Esports venues provide dedicated fiber connections to game servers. Online pros often relocate near server locations or use business-grade internet to maintain sub-30ms ping. Some leagues have maximum ping limits (usually 60-80ms) for competitive integrity.

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Muhib Nadeem

Muhib Nadeem

I grew up on frame drops, boss fights, and midnight queues. Now I write about games with the same energy I once saved for ranked.

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